I know jorb was being sarcastic when he replied about stockpiles being bottomless, but it made me think.
What if stockpiles didn't have a set capacity but instead just continued to grow in size? The limit could be until they bump into something else while expanding.
So instead of a bunch of little piles of carrots, we could have one massive carrot mountain!
Last edited by Onep on Sat Dec 03, 2016 10:41 pm, edited 1 time in total.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature. Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
I wouldn't necessarily mind it technically, I think, but one of the main problems might be how to produce graphics for them that could scale to arbitrary sizes.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Sounds interesting. Could need some internal changes though, as the code checking bounding boxes would need to deal with dynamic ones instead of one fixed size per object type. Nothing that Loftar can't pull off imho, will just take some time.
Also the question of how to create the graphics client side isn't that trivial, within a certain limit scaling the existing graphics could do the trick before it becomes visually out of place... but maybe it could be solved by rendering overlapping copies of the existing stockpiles next to each other...?
But a good idea which I would like to see implemented.
loftar wrote:I wouldn't necessarily mind it technically, I think, but one of the main problems might be how to produce graphics for them that could scale to arbitrary sizes.
Yeah, I kind of figured that'd be the hardest part of attempting to do something like this.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature. Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
loftar wrote:I wouldn't necessarily mind it technically, I think, but one of the main problems might be how to produce graphics for them that could scale to arbitrary sizes.
Pyramid shape consisting of the full stockpile graphics paced around and on top of each other?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
Maybe...just use the texture from full crates? With a symbol of what's inside on top? Not at all pretty but it'd get the job done until better technicals were figured out.
Blueberry wrote:Maybe...just use the texture from full crates? With a symbol of what's inside on top? Not at all pretty but it'd get the job done until better technicals were figured out.
Yeah, crate bundles wouldn't be terrible
Even if it was just a generic graphic and we labelled them ourselves
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.