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GamingRAM
- Posts: 609
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Wizard's Tower
Let us build a literal Wizard's Tower. I'm not sure what purpose it'd serve, but I'm sure it'd look nice.
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azrid
- Posts: 3647
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Re: Wizard's Tower
Describe what it would look like.
I imagine it would open up some new hearth magics or make more elaborate secret spells possible.
I imagine it would open up some new hearth magics or make more elaborate secret spells possible.


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Beezer12Washingbeard
- Posts: 409
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Re: Wizard's Tower
Comedy option: make the tower shaped like a wizard but no other effects
(+1 for real tho)
(+1 for real tho)
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Burinn
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Re: Wizard's Tower
I don't think this idea is particularly good.
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LadyGoo
- Posts: 2767
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Re: Wizard's Tower
Brewing potions, as an option. Tusk snort or something like that was present in legacy as a remporary str buster. They could be used to decrease the gap between botters and moderate botters (who doesn't use purus and amber bots nowadays, lol?). For instance, special potion could help to loose less stamina per harvest/mining/chopping the trees and etc. Casting a minion-helper who would pick up things for you and stockpile could be very nice.azrid wrote:Describe what it would look like.
I imagine it would open up some new hearth magics or make more elaborate secret spells possible.
Imho, shouldn't be the wizard's towers but something like mini ring of brodgars to reduce the cost of the spells. Potentially, could be used as a kingdom object where noobs could swarm to for feasting and casting all sorts of spells. Say, 1 ring of Brodgar per kingdom.
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jorb
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Re: Wizard's Tower
Derp.
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