As I have come to know that haven and hearth has it stages where new world is built and then destroyed for a new one, but for how long the developers are going to do this?
Therefore I fought that world 10 should be made permanent, since a its going to be 2 digit number and world prior to that were a single digit 1-9, so it would be the best of devs interest making next world the final world, since if they aren't going to do that, then it would be an endless occurrence from old world to a new world to the point it would go on forever to world 16, world 28, world 36 and so on, there would be no end to it. Unless that what devs want, but if they do then they would reset the world at player demand right? Which from what it seems that isn't the case. So these are my ideas of how we could make sure that the next world could be made permanent, also guys add your ideas as well, to make sure that it doesn't have any flaws.
Okay first of all, make it so that it is procedurally generated world, that supposedly how it was in legacy haven and hearth, not sure how true it is according to this statement at 3:00 https://www.youtube.com/watch?v=4YzLCAoRkN8&t=42s. If it wasn't what it was stated, then this time it can be made so that it is. Also areas that run out of resources or no longer are used and are unusable waste land can be managed and deleted by devs, or have a program to do so. And players walking in one direction would be in a way building/ expand the world. Similar to a program so called Excel, it will start of let's say 1-20 columns (I think that's what they are called) and by holding enter more columns can be added to 100s and 1000s and any section can be deleted that has no use anymore, so similar way the procedurally generated world could work.
Also other things like pavement decay or areas being unused by player revert back and nature takes over, to make sure that it stays as a permanent world. Also then devs can proceed forward with making it into a beta and then full version and then we could go onto the steam or if devs have something else in mind with making a permanent world if its in their intentions to begin with.
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jordancoles
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Re: Next World should be made permanent.
Nice logicdunno6988 wrote:I fought that world 10 should be made permanent, since a its going to be 2 digit number and world prior to that were a single digit 1-9, so it would be the best of devs interest making next world the final world
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Granger
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Re: Next World should be made permanent.
Don't drink and post.
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MrPunchers
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Re: Next World should be made permanent.
This world should be permanent.
Suck me good and hard thru my jorts
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Paradoxs
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Re: Next World should be made permanent.
No world should be made permanent. It only limits what can be developed.
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loftar
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Re: Next World should be made permanent.
Let's just say that I very much agree that "a"/"the" world should be permanent, in the end, but that is with the assumption that further development (which may happen during world 10, mind you) has led to a game where resets have little (or ideally no) upsides whatsoever, which is not the present situation.
The current world is procedurally generated, though. Did you think we had painted it manually?dunno6988 wrote:make it so that it is procedurally generated world, that supposedly how it was in legacy haven and hearth
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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xTrainx
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Re: Next World should be made permanent.
i feel if it was, we would have dick shaped maps againloftar wrote:Let's just say that I very much agree that "a"/"the" world should be permanent, in the end, but that is with the assumption that further development (which may happen during world 10, mind you) has led to a game where resets have little (or ideally no) upsides whatsoever, which is not the present situation.
The current world is procedurally generated, though. Did you think we had painted it manually?dunno6988 wrote:make it so that it is procedurally generated world, that supposedly how it was in legacy haven and hearth
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shubla
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Re: Next World should be made permanent.
World made by this method might be cool.loftar wrote: Did you think we had painted it manually?

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loftar
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Re: Next World should be made permanent.
Perhaps, but given that our patience would likely start to deplete a bit after the first 100 macrogrids, it is also quite likely that it wouldn't be so cool. ^^shubla wrote:World made by this method might be cool.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Redlaw
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Re: Next World should be made permanent.
It would be cool if rivers though had a tenancy to gen more from mountains and into massive lakes ect... like more in real life.