1 slot per tool, independent of tool size
maybe make it visible, like Salem, so we know right away what we're carrying
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: simplify toolbelt
Some tools take more slots, makes you think twice
Gotta open 2 windows to see whats inside
Gotta open 2 windows to see whats inside
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: simplify toolbelt
Do they? A b12 only takes one slot.iamahh wrote:Some tools take more slots, makes you think twice
Gotta open 2 windows to see whats inside
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: simplify toolbelt
Ya all items when placed in the belt take up one space inside the belt.
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cyrus9586
- Posts: 425
- Joined: Sat Aug 10, 2013 7:40 am
Re: simplify toolbelt
I have a scythe(1x3) and a saw(1x2) in my belt right now. Its all about how you try to add it. For the scythe you need to click on the top box of it to pick it up and place it in the belt.Granger wrote:It already works like that.
My only suggestion is Tsacks will go into a belt but wont automatically come back out. I think they should when you shift click stuff on the ground or from a stockpile. Auto swap when you go to pick up large quantities of stuff.
Former proud Owner of Hoo Cudda De Cheese Factory W9.
Mad God of New Sheoth W14
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Mad God of New Sheoth W14
CHEESE FOR EVERYONE!
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: simplify toolbelt
You can add gear to your shortcut bar to summon it back from the belt.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: simplify toolbelt
Already simple.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose