massive lag?

The worst monsters in the Hearthlands warp the fabric of space and time...
spawningmink
Under curfew
Posts: 2629
Joined: Wed Mar 26, 2014 7:19 pm

massive lag?

Post by spawningmink »

anyone else getting extreme input lag?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy

User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: massive lag?

Post by loftar »

It's probably related to everyone downloading clients. Arguably I should configure bandwidth shaping on the server, but I suspect it'll settle down enough to not be a problem before I have time to do that anyway.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: massive lag?

Post by Granger »

15+ seconds lag isn't really fun...

Moving to bugs.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: massive lag?

Post by Granger »

Lag also seems to be only on imput side, while nothing happens critters like ants move normally.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: massive lag?

Post by shubla »

I think that the server is doing well considering 999 players
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: massive lag?

Post by loftar »

Granger wrote:Lag also seems to be only on imput side, while nothing happens critters like ants move normally.
Yes, that's actually quite odd, because it makes it difficult to ascribe to bandwidth trouble, given that inbound bandwidth is not particularly utilized.

Just for the record, though, the actual game server is running just fine, so whatever the problem is, I'm fairly sure it's bound to be something network-related.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

Return to “Bugs”