More basic gilding slots for higher tier items

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Ozzy123
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Joined: Sat Feb 11, 2012 4:27 pm

More basic gilding slots for higher tier items

Post by Ozzy123 »

For example, make merchant robes start with 3 slots openned
Nettle gear - 1 slot
basically, stuff better than bearcape - 2slots

Its pretty gay that the expensive high tier items are basically the same as the shitty items, give better items more gilding slots so they become more usefull, like they should
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felixdrunk
Posts: 350
Joined: Sat Jun 08, 2013 3:48 am

Re: More basic gilding slots for higher tier items

Post by felixdrunk »

Ozzy123 wrote:For example, make merchant robes start with 3 slots openned
Nettle gear - 1 slot
basically, stuff better than bearcape - 2slots

Its pretty gay that the expensive high tier items are basically the same as the shitty items, give better items more gilding slots so they become more usefull, like they should
That is actually a pretty good idea tbh... It would give noobs advantages over huge villages. Noobs won't have to spend all their measly supplies to keep remaking the gear for more gildings whereas the big villages can just keep on making them without denting their economy
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jorb
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Re: More basic gilding slots for higher tier items

Post by jorb »

Don't hate increasing the baseline usefulness of some higher tier nonsense.
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