It's been about a year, and with all of the new additional environment related animals, I think it's time swamps become a little less safe.
Alligators can be about as strong as a moose, can cross deep water, and move speed 3 in swamp terrain. Becoming either slightly slower on land being a small species, or about 2.5 speed if they are larger species. Jorbs choice.
Alligator boots- Better than leather, lighter, no gilding slot.(or maybe so w/e) bonus speed for traversing swamps, or at least a leniency on stamina with the same movement speed as it is now.
Alligator tooth pendant- gi...Better yet, change how necklaces work, make a base item called "basic necklace" that has no benefit, but can be combined with other things to give different bonuses. ie bear tooth or w/e. Anyways, the pendant could provide constitution at a similar rate of bear tooth talisman gives strength.
Also Alligator is delicious.
We also need turtles, turtle soup is also delicious. Turtle Shell guild that doesnt give stats, but perhaps armor rating.
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CSPAN
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Let's bring up Alligators, again.
LS of Twin Lakes BIG TRUCKS
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sMartins
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Re: Let's bring up Alligators, again.
If this should be a thing....then they should be done properly 
Alligators sink in swamp terrain making them very hard to spot (for those who doesn't use crappy customs clients
) and move at 4 speed, while 3 speed on land but they will chase you only for short distances then come back into the swamp, if he doesn't catch you first
.
Alligators will eat your horse also.
Pretty rare...not in every single swamp, he will be there when you don't expect him
Properly done they will be much funnier
Alligators sink in swamp terrain making them very hard to spot (for those who doesn't use crappy customs clients
Alligators will eat your horse also.
Pretty rare...not in every single swamp, he will be there when you don't expect him
Properly done they will be much funnier
Last edited by sMartins on Tue Jan 31, 2017 12:25 am, edited 1 time in total.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Teleskop
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Beezer12Washingbeard
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Re: Let's bring up Alligators, again.
Alligators and snakes. Make a perc*exp check to see if you notice the gator laying in wait before it attacks.
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Ysh
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Re: Let's bring up Alligators, again.
Add dragonfly breeding and I am ok with it.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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pedorlee
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Re: Let's bring up Alligators, again.
Aligators and velociraptors are what this game needs.
+1
Swamps wont be a safe place again for you heretics.
Never again.
+1
Swamps wont be a safe place again for you heretics.
Never again.
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Ysh
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Re: Let's bring up Alligators, again.
pedorlee wrote:velociraptors
Does he even live here?pedorlee wrote:Swamps
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Potjeh
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pedorlee
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Re: Let's bring up Alligators, again.
Like that matters.Ysh wrote:pedorlee wrote:velociraptorsDoes he even live here?pedorlee wrote:Swamps
Can you lift a wheelbarrow full of stuff? no? ok.
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Ysh
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Re: Let's bring up Alligators, again.
I can actually, but I am very strong.pedorlee wrote:Like that matters.Ysh wrote:pedorlee wrote:velociraptorsDoes he even live here?pedorlee wrote:Swamps
Can you lift a wheelbarrow full of stuff? no? ok.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.