Remove collision box from Display Sign

Thoughts on the further development of Haven & Hearth? Feel free to opine!
twincannon
Posts: 83
Joined: Wed Feb 15, 2012 8:33 pm

Remove collision box from Display Sign

Post by twincannon »

I really want to use the Display Sign all over the place - mark the contents of cupboards, crates, farm plots, etc... but the fact it has a tiny collision box basically makes it useless for me. I don't see why a hearthling couldn't just "step over" such a small object so maybe it would make sense (and make it more userfriendly) to just not have collision box?

I'd also accept cupboards having variable texture from the boards used
or pushout collisions <3
User avatar
DPblH
Posts: 432
Joined: Wed Jun 09, 2010 4:57 pm

Re: Remove collision box from Display Sign

Post by DPblH »

Or add same mechanic for cupboards. RMB with item on cupboard and item icon appears on the door.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
Scilly_guy
Posts: 337
Joined: Thu Feb 24, 2011 4:32 pm

Re: Remove collision box from Display Sign

Post by Scilly_guy »

DPblH wrote:Or add same mechanic for cupboards. RMB with item on cupboard and item icon appears on the door.
+1
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Remove collision box from Display Sign

Post by jorb »

Would, but that requires support for multiple bbox categories, for otherwise you could build a million signs on the exact same coordinate.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Remove collision box from Display Sign

Post by Granger »

jorb wrote:Would, but that requires support for multiple bbox categories, for otherwise you could build a million signs on the exact same coordinate.
So what?

As a temp solution: wouldn't reducing the size of the box to 1x1 units (pixels, not map tiles) allow to reach over them into a cupboard?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

Return to “Critique & Ideas”