I don't know if it bothers everyone else as much as it bother me, but can we have hitting space give one additional optional layout?
The only thing it needs to do is remove the day and night indicator when pressed.
Example:
1.) all options are displayed
2.) day/night indicator goes away.
3.) health bars and hearthling face goes away
4.) minimap and build options go away
-- loop back to 1
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Redkat
- Posts: 520
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Re: Additional spacebar option request
honestly. I'm kinda glad it doesnt.
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MadNomad
- Posts: 2158
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Re: Additional spacebar option request
but not all people like to have unnecessary shit on screen and it would be just optional
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Granger
- Posts: 9255
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Re: Additional spacebar option request
I still wonder why the biggest thing on the keyboard is assigned to the most infrequent used function...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: Additional spacebar option request
Its annoyingGranger wrote:I still wonder why the biggest thing on the keyboard is assigned to the most infrequent used function...
spcebar is the key that you hit a lot with no reason!!! Thank god someone has disabled it in purus pasta!

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Sevenless
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Re: Additional spacebar option request
The UI could use a complete utility pass imo. It'd suck to relearn it, but it'd be for the betterment of the game in the long run.Granger wrote:I still wonder why the biggest thing on the keyboard is assigned to the most infrequent used function...
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
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Re: Additional spacebar option request
Probably, but that would involve a lot of work and good ideas that I'm not sure we have right now, at least.Sevenless wrote:The UI could use a complete utility pass imo. It'd suck to relearn it, but it'd be for the betterment of the game in the long run.Granger wrote:I still wonder why the biggest thing on the keyboard is assigned to the most infrequent used function...
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