After playing with the Ender client i get this error
java.lang.RuntimeException: java.net.SocketException: socket closed
at haven.Session$RWorker.run(Session.java:651)
Caused by: java.net.SocketException: socket closed
at java.net.DualStackPlainDatagramSocketImpl.socketReceiveOrPeekData(Native Method)
at java.net.DualStackPlainDatagramSocketImpl.receive0(Unknown Source)
at java.net.AbstractPlainDatagramSocketImpl.receive(Unknown Source)
at java.net.DatagramSocket.receive(Unknown Source)
at haven.Session$RWorker.run(Session.java:644)
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HyperBit
- Posts: 2
- Joined: Thu Apr 06, 2017 10:56 pm
How to fix Ender Client
After running I get this error
java.lang.RuntimeException: java.net.SocketException: socket closed
at haven.Session$RWorker.run(Session.java:651)
Caused by: java.net.SocketException: socket closed
at java.net.DualStackPlainDatagramSocketImpl.socketReceiveOrPeekData(Native Method)
at java.net.DualStackPlainDatagramSocketImpl.receive0(Unknown Source)
at java.net.AbstractPlainDatagramSocketImpl.receive(Unknown Source)
at java.net.DatagramSocket.receive(Unknown Source)
at haven.Session$RWorker.run(Session.java:644)
java.lang.RuntimeException: java.net.SocketException: socket closed
at haven.Session$RWorker.run(Session.java:651)
Caused by: java.net.SocketException: socket closed
at java.net.DualStackPlainDatagramSocketImpl.socketReceiveOrPeekData(Native Method)
at java.net.DualStackPlainDatagramSocketImpl.receive0(Unknown Source)
at java.net.AbstractPlainDatagramSocketImpl.receive(Unknown Source)
at java.net.DatagramSocket.receive(Unknown Source)
at haven.Session$RWorker.run(Session.java:644)
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Problem with ender client
Merged with post from How Do I? Please don't post the same issue in multiple places. Give those that can provide help time to do so.
You might read through the thread for Ender's client to see if your question is already answered as the problem may have come up before.
You might read through the thread for Ender's client to see if your question is already answered as the problem may have come up before.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.