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reexar77
- Posts: 170
- Joined: Fri May 17, 2013 12:40 pm
- Location: Romania
Nidbanes Reckoing the Respective Crime
Nidbanes can be summoned for diffrent reasons (crimes) but it would be awesome and really intresting to see them act out on the scent like Murder = it tries to kill you just like now , Theft = It steals gear and curiosities off the Hunted , Vandalism = it breaks stuff randomly nearby the heartfire of the hunted or maybe even damage a big portion of the claim shield on which the person has it's heartfire , at some point Battery = infflict some of the wounds you left on the victim
This idea seems pretty neat not to mention Nidbanes could get diffrent looks depending on the crime and also get diffrent Sizes depending on it's quality
Also the Nidbanes could be scared of by building a effigy or something maybe even a special offering at the numen altar 
The Infamous Alex A.K.A The Lion , The Fallen King , Destroyer of Worlds , Taker of women , Down under criminal , That one guy who forgets to bring his axe , Also lover of kittens and cupcakes , Stalker of mammoths and harvester of moss , Dispatcher of Russians , Rider of Buttstalion , Basement troll , Slayer of honeybuns , Romanian bane of nature
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Nidbanes Reckoing the Respective Crime
Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Nidbanes Reckoing the Respective Crime
Well everyone is gonna have a weapon in order to try to kill the nidbane.Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Jalpha wrote:I believe in my interpretation of things.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Nidbanes Reckoing the Respective Crime
I was thinking claim theft alts, but you're right that main characters will actually try to fight the nidbane. *ponders* I'm not sure I really care about claim theft alts. Native resources don't stay super relevant in the longterm anymore do they? But anyway, if theft nids don't deal HHP damage, theft alts would be even more useful. And... oh right quality hardcaps make those a decent investment, but it would be 100% re-usable.NOOBY93 wrote:Well everyone is gonna have a weapon in order to try to kill the nidbane.Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
This change has a lot of implications, just trying to work them all out.
Last edited by Sevenless on Thu Apr 20, 2017 12:23 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Nidbanes Reckoing the Respective Crime
I've never heard of anyone using theft alts anyway, theft nidbanes are a joke.Sevenless wrote:I was thinking claim theft alts, but you're right that main characters will actually try to fight the nidbane.NOOBY93 wrote:Well everyone is gonna have a weapon in order to try to kill the nidbane.Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
*ponders* I'm not sure I really care about claim theft alts. Native resources don't stay super relevant in the longterm anymore do they?
Jalpha wrote:I believe in my interpretation of things.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Nidbanes Reckoing the Respective Crime
Theft alts are mostly used when smaller factions are stealing from bigger ones. It's more important when you're not confident you can defend a siege. My neighbour used one a couple days ago. The point is more not giving away your home base than it is to re-direct nidbanes.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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reexar77
- Posts: 170
- Joined: Fri May 17, 2013 12:40 pm
- Location: Romania
Re: Nidbanes Reckoing the Respective Crime
Nidbanes could also try to steal back the stolen itemsSevenless wrote:I was thinking claim theft alts, but you're right that main characters will actually try to fight the nidbane. *ponders* I'm not sure I really care about claim theft alts. Native resources don't stay super relevant in the longterm anymore do they? But anyway, if theft nids don't deal HHP damage, theft alts would be even more useful. And... oh right quality hardcaps make those a decent investment, but it would be 100% re-usable.NOOBY93 wrote:Well everyone is gonna have a weapon in order to try to kill the nidbane.Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
This change has a lot of implications, just trying to work them all out.
The Infamous Alex A.K.A The Lion , The Fallen King , Destroyer of Worlds , Taker of women , Down under criminal , That one guy who forgets to bring his axe , Also lover of kittens and cupcakes , Stalker of mammoths and harvester of moss , Dispatcher of Russians , Rider of Buttstalion , Basement troll , Slayer of honeybuns , Romanian bane of nature
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Nidbanes Reckoing the Respective Crime
I like the concept, but I don't think it's practical given haven's nature. Much of what will be stolen can be used so it can't be taken back. Food, clay, etc.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Nidbanes Reckoing the Respective Crime
Would be thematic, but I'm not going to invest more in them before they work properly.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose