belt, backpack can also be gildable
visualisation of gilds (mb just colored aura (unarmed\melee\mm) like in la2)
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Headchef
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Re: Gildable gloves
meh I think there are enough gildable slots as it is to be honest.
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Bowshot125
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Re: Gildable gloves
I don't think backpacks should get gilds, but I am one for adding extra pouches on it.
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Headchef
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Re: Gildable gloves
Yeah one bigger step made with silk cloth and hardened leatherBowshot125 wrote:I don't think backpacks should get gilds, but I am one for adding extra pouches on it.
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Zesto
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Re: Gildable gloves
Everything needs to be gildable wounds need to be gildable!Headchef wrote:meh I think there are enough gildable slots as it is to be honest.
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r21187
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Re: Gildable gloves
i like this ideaHeadchef wrote:Yeah one bigger step made with silk cloth and hardened leatherBowshot125 wrote:I don't think backpacks should get gilds, but I am one for adding extra pouches on it.
let silk be the last step and hardenend leather the frist
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.
(Still waiting)jorb wrote:Ok, will buff.
loftar: The inner chaos of the Jorbian mind is hard to conceal.
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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viznew
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Re: Gildable gloves
for awhile now iv been expecting new gloves to show up
few random ideas
(work gloves = slightly decreases stamina loss from choping crafting chiping and what not) hard leather and leather straps
(white gloves = increases q of crats very slightly but take 2x the time to craft) wool and silk threads
(green gloves = any sort gloves that are green in color) silk(cause druid stuff is green)? hemp?
few random ideas
(work gloves = slightly decreases stamina loss from choping crafting chiping and what not) hard leather and leather straps
(white gloves = increases q of crats very slightly but take 2x the time to craft) wool and silk threads
(green gloves = any sort gloves that are green in color) silk(cause druid stuff is green)? hemp?


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r21187
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- Location: hidden in a cave
Re: Gildable gloves
now that is a NICE IDEAviznew wrote:for awhile now iv been expecting new gloves to show up
few random ideas
(work gloves = slightly decreases stamina loss from choping crafting chiping and what not) hard leather and leather straps
(white gloves = increases q of crats very slightly but take 2x the time to craft) wool and silk threads
(green gloves = any sort gloves that are green in color) silk(cause druid stuff is green)? hemp?
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.
(Still waiting)jorb wrote:Ok, will buff.
loftar: The inner chaos of the Jorbian mind is hard to conceal.
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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jorb
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- Location: Here, there and everywhere.
Re: Gildable gloves
Will happen once we come up with some good ideas for it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose