Farming gets it, paving gets it, surveying gets it, everything gets area select harvesting/interaction.
Why does mining still get the whole 1 tile treatment? It's really just tedious after a point.
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Massa
- Posts: 1748
- Joined: Sat Jun 01, 2013 4:58 am
- Location: the hams
Area select mining


ass blast USA
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beardhat
- Posts: 163
- Joined: Sat Jan 24, 2015 9:50 pm
Re: Area select mining
Because mining isn't really something you want to do AFK.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Area select mining
There's a difference between AFK and having to click every tile.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Area select mining
Because while harvesting, paving surveying, You can't get a troll and it is not dangerous as minning.
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Massa
- Posts: 1748
- Joined: Sat Jun 01, 2013 4:58 am
- Location: the hams
Re: Area select mining
It is a choice to use a feature, not an obligation. You can harvest select through the adventure menu, or right click all your crops, but you area mine instead.Aceb wrote:Because while harvesting, paving surveying, You can't get a troll and it is not dangerous as minning.
If you're afraid of a troll, don't use it. But I've got an assload to mine and don't feel like clicking EVERY TILE.


ass blast USA
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Area select mining
With that argument the area operation on farming and landscaping should be removed too, as someone/something could come by and kill you.
Bottom line: if you want to AFK you'll have to live with the consequences, but that's IMHO no good reason to force us to click every tile.
Bottom line: if you want to AFK you'll have to live with the consequences, but that's IMHO no good reason to force us to click every tile.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Massa
- Posts: 1748
- Joined: Sat Jun 01, 2013 4:58 am
- Location: the hams
Re: Area select mining
Some people would make some kind of balance argument for AFK area mining but that's stupid.Granger wrote:With that argument the area operation on farming and landscaping should be removed too, as someone/something could come by and kill you.
Bottom line: if you want to AFK you'll have to live with the consequences, but that's IMHO no good reason to force us to click every tile.
This isn't runescape and the process is just a nuisance.


ass blast USA
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Attas
- Posts: 164
- Joined: Thu Jan 26, 2012 3:39 am
Re: Area select mining
I believe Porus Pasta already has this feature, not sure if that works on Amber too.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Area select mining
heh true although losing a 200 masonry 200 str alt wouldnt be that terriblebeardhat wrote:Because mining isn't really something you want to do AFK.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Area select mining
i mine using amber/purus pasta/prime and they all have the feature to shift click an area with the mining cursor is displayed
it auto mines the green area in x by y format and drinks as it mines, there is an option to auto drop mined stone/ore
i mine a long corridor while holding shift click down and clicking one tile at a time then hold shift and drag down the line to widen it. and do watch out for the mining dust stuff, this way you can easily see 3 tiles of dust and know for certain which tile will cause a cave in
it auto mines the green area in x by y format and drinks as it mines, there is an option to auto drop mined stone/ore
i mine a long corridor while holding shift click down and clicking one tile at a time then hold shift and drag down the line to widen it. and do watch out for the mining dust stuff, this way you can easily see 3 tiles of dust and know for certain which tile will cause a cave in
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