-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Abandon button for tutorial quest
Would be marginally useful to be able to clear it out of the quest log on new alts without having to bother completing it. Or add some minor reward (small exp or LP bonus) for completing the tutorial quests.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
-
sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Abandon button for tutorial quest
To not have the tutorial quest on the screen just click elsewhere on the quest window. Better, to not have any quest on the screen.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Abandon button for tutorial quest
I'm aware of how the game works. I'm just suggesting to have it be removable from the quest log itself, or be given a meaningful incentive to be completed.sMartins wrote:To not have the tutorial quest on the screen just click elsewhere on the quest window. Better, to not have any quest on the screen.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
-
tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Abandon button for tutorial quest
To know how the game works is enough a good incentive, besides the exp points you get from it.
-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Abandon button for tutorial quest
I feel like we're on different wavelengths. My point is that the quest is meaningless for anyone who isn't playing the game for the very first time, all it does it clog up your quest log and the only way to get rid of it is to complete it, which provides you with nothing other than a clean quest log.tyrtix wrote:To know how the game works is enough a good incentive, besides the exp points you get from it.
There's no realistic negative to being able to abandon it.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
-
Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Abandon button for tutorial quest
Yeah +1 it annoys me as well.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Abandon button for tutorial quest
It almost sounds like that would be enough incentive for you to complete it, no? ^^Audiosmurf wrote:[...]which provides you with nothing other than a clean quest log.
Except that inevitable noob who inadvertantly clicks the abandon button on the tutorial quest and then doesn't know left from right anymore and ragequits because the game let him do that.Audiosmurf wrote:There's no realistic negative to being able to abandon it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Abandon button for tutorial quest
That feels like a major corner case, especially given how little the tutorial actually teaches you about the game. If it's possible to abandon any other quest ever received, why not that one?loftar wrote:Except that inevitable noob who inadvertantly clicks the abandon button on the tutorial quest and then doesn't know left from right anymore and ragequits because the game let him do that.Audiosmurf wrote:There's no realistic negative to being able to abandon it.
Additionally, you'll have to excuse me but I had to have a laugh at you bringing up the fact that it might make a scrub ragequit, in the context of a game that almost constantly throws things at new players that will make them ragequit.
edit:formatting
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Abandon button for tutorial quest
To be fair, "I want to remove any extraneous quest from my quest log" also sounds like a major corner case, especially when you can in fact do it by simply completing the quest. ;)Audiosmurf wrote:That feels like a major corner case
Because unlike any other quest, it is not possible to acquire it.Audiosmurf wrote:If it's possible to abandon any other quest ever received, why not that one?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Abandon button for tutorial quest
I still don't really see the issue, as the majority of the playerbase is just directed to the wiki soon after starting, but it really doesn't matter. Was just a small QoL suggestion. :Vloftar wrote:To be fair, "I want to remove any extraneous quest from my quest log" also sounds like a major corner case, especially when you can in fact do it by simply completing the quest.Audiosmurf wrote:That feels like a major corner case
Because unlike any other quest, it is not possible to acquire it.Audiosmurf wrote:If it's possible to abandon any other quest ever received, why not that one?
Consider my other suggestion. Even setting aside my own bias, a token reward (500LP, or something similar) for completing the tutorial quests (to establish the idea that completing quests provides tangible rewards,) might be cool. It would encourage the hypothetical clueless player you're talking about to pursue them further, once available, and explore/learn.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual