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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: palisade
You're not the first person to post this one. You're building close to the water, and if I understand correctly from the last report, the calculations aren't exactly precise on whether a tile is "too close" to a position to be able to be built or not. If you do build the gate, you may have problem extending it. I'll see if I can find the old thread.
edit: found the thread: viewtopic.php?f=47&t=53495&p=718694&hil ... er#p718694. It's more that the devs aren't going to bother with fixing this any time soon. I'm assuming because it gives little return for the time taken to make sure this is working properly. You can test by building a fence before trying to build a palisade if you want to push your constructions that close to the edge of the water.
edit: found the thread: viewtopic.php?f=47&t=53495&p=718694&hil ... er#p718694. It's more that the devs aren't going to bother with fixing this any time soon. I'm assuming because it gives little return for the time taken to make sure this is working properly. You can test by building a fence before trying to build a palisade if you want to push your constructions that close to the edge of the water.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: palisade
Well, the problem here, though, is that he is able to place the thing. Will look at it. Not entirely sure what he does to actually be able to place it, though...?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose