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spawningmink
- Under curfew
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maybe a bug?
I thought combat stats were supposed to be capped at 999 or something, did you just say fuck it? or completely forget about it
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: maybe a bug?
It's so that everyone who bots hard since day 1 and cannot die receives the most potential of pumpkinpie.exe
only logical right?
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spawningmink
- Under curfew
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Re: maybe a bug?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: maybe a bug?
If I'm reading it right The "combat" part of the stats cap at 999, you can continue leveling the skill for quality reasons.
50000 str = 999 combat str
50000 str = 999 combat str
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: maybe a bug?
No, you're right, ricky. I think jorb goes through and explains that in the thread at some point.
It also doesn't count bonuses in, so the effective max cap, with bonuses, is 1998.
It also doesn't count bonuses in, so the effective max cap, with bonuses, is 1998.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: maybe a bug?
so its basically pointless to lvl up agility past 999?
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spawningmink
- Under curfew
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Re: maybe a bug?
^blank wrote:so its basically pointless to lvl up agility past 999?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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Keiriku
- Posts: 74
- Joined: Mon Jun 18, 2012 9:03 pm
Re: maybe a bug?
posting.php?mode=quote&f=39&p=700991jorb wrote: We Didn't Change
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- There is no level cap yet. It'll be a while before anyone hits it, and we didn't want to use it in the payment model, so we figured we could hold off. We are considering setting it lower than the 999 previously suggested. 666 could be something, albeit a bit blasphemous.
And cap was never set since then. Combat cap is a myth at this moment.

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Gigglepuddy
- Posts: 90
- Joined: Tue Mar 07, 2017 7:36 pm
Re: maybe a bug?
....you people are sitting at 999 in one of your stats? please hook me up with whatever botting scripts youve got, i need to make the game no fun for myself as well.
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: maybe a bug?
yeah i was kinda skeptical about the cap i know of some ppl with like 3k stats i atm have 1000 agil and they are still able to gets moves out faster than me. so i doubt there is a actual cap..
