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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Lower spawn spread or increase pickup distance a bit
Please either lower the spread (or check for collision) when spawning objects or increase the pickup distance a bit.
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⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Lower spawn spread or increase pickup distance a bit
The image is just a Serviervorschlag, depicting the problem.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Lower spawn spread or increase pickup distance a bit
The thing is, that should already work as currently implemented. I'll have to debug it sooner or later to see wherein the problem lies.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Lower spawn spread or increase pickup distance a bit
Problem could be that the distances are calculated for the cardinal directions and then fail on diagonals.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

