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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Slimes don't attack you if you're wearing/are around light?
Miner helmets with a lit candle would actually have a use outside of larping, and so would building fires in areas you'd like to stay and mine at
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Slimes don't attack you if you're wearing/are around lig
Light could stop them from multiplying while in combat...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Slimes don't attack you if you're wearing/are around lig
I think that makes less sense than them simply staying away from you if you have a flameGranger wrote:Light could stop them from multiplying while in combat...
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Granger
- Posts: 9255
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Re: Slimes don't attack you if you're wearing/are around lig
Quite possible, but does it always need to make sense?jordancoles wrote:I think that makes less sense than them simply staying away from you if you have a flameGranger wrote:Light could stop them from multiplying while in combat...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Slimes don't attack you if you're wearing/are around lig
It would need to be a desirable addition for people to actually use light in the caves and tbh the slimes splitting isn't even that big of an issueGranger wrote:Quite possible, but does it always need to make sense?jordancoles wrote:I think that makes less sense than them simply staying away from you if you have a flameGranger wrote:Light could stop them from multiplying while in combat...
The real problem is how infested lower levels are with them. We need a better way to move around down there and light sources have always been pointless in the past
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Slimes don't attack you if you're wearing/are around lig
FYI: my initial comment wasn't ment as your idea sucks, do this instead but as a possible addition.
Thinking further: should light work similar to a batcape (they simply ignore characters that are lit) or should it repell them actively (like auto-'shoo' when they get within a certain range) ? The latter migh be fun to watch (especially when watching another character accidently dropping the torch)...
Thinking further: should light work similar to a batcape (they simply ignore characters that are lit) or should it repell them actively (like auto-'shoo' when they get within a certain range) ? The latter migh be fun to watch (especially when watching another character accidently dropping the torch)...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Re: Slimes don't attack you if you're wearing/are around lig
Flammable slimes when?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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sMartins
- Posts: 3440
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- Location: Italy
Re: Slimes don't attack you if you're wearing/are around lig
I'd like dark caves ... dark for real. So you little exploiters cannot do anything about that
.... if not being ate from slimes 
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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blank
- Posts: 880
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Re: Slimes don't attack you if you're wearing/are around lig
Granger wrote:FYI: my initial comment wasn't ment as your idea sucks, do this instead but as a possible addition.
Thinking further: should light work similar to a batcape (they simply ignore characters that are lit) or should it repell them actively (like auto-'shoo' when they get within a certain range) ? The latter migh be fun to watch (especially when watching another character accidently dropping the torch)...
i think the auto shoo would be a cool mechanic personally bc think about it. they are slimes that live in cave. they wouldn't be use to light sources
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Slimes don't attack you if you're wearing/are around lig
Autoshoo would be cool
Better light sources could increase the radius
I just wonder how people with shit pcs would handle 12+ slimes running across their screen at once
Better light sources could increase the radius
I just wonder how people with shit pcs would handle 12+ slimes running across their screen at once
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
