Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?
Even better would be some form of pathfinding for aggroing.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Your Approach Is Blocked
I must say I find the Line-of-Sight aggroing reasonable.
What I dislike is that I can't move while having the attack cursor - but have to cancel it, move to a new spot and then bring up the cursor again.
In case I could move with attack cursor by ctrl+click (as it works for eg. road building) - or even without the need to hold a modifyer - it would be ok.
What I dislike is that I can't move while having the attack cursor - but have to cancel it, move to a new spot and then bring up the cursor again.
In case I could move with attack cursor by ctrl+click (as it works for eg. road building) - or even without the need to hold a modifyer - it would be ok.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: Your Approach Is Blocked
I like Grangers amendment to this issue. Would be nice to be able to walk while an action is selected.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Your Approach Is Blocked
The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lolDDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?
Even better would be some form of pathfinding for aggroing.
I'd like to see it changed back to how it was a while ago
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Your Approach Is Blocked
Problem is aggroing over walls to bypass visitor debuff.jordancoles wrote:The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lolDDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?
Even better would be some form of pathfinding for aggroing.
I'd like to see it changed back to how it was a while ago





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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Your Approach Is Blocked
Yeah I'd draw the line at walls ofcDDDsDD999 wrote:Problem is aggroing over walls to bypass visitor debuff.jordancoles wrote:The changes to line of sight sucked. When they were first added even other players were blocking aggro view distance which made group combat harder and boat combat impossible because you couldn't agro the driver if they had a passenger lolDDDsDD999 wrote:Getting this message anytime you try to aggro an animal when there's just a tiny tree or rock in the way is just really annoying. Could trees or rocks just be ignored for the line-of-sight aggro?
Even better would be some form of pathfinding for aggroing.
I'd like to see it changed back to how it was a while ago
Trees and rocks shouldn't block though
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
