Horadric cube like in Diablo2 for gems

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Flyrella
Posts: 430
Joined: Wed Jul 03, 2013 12:28 am

Horadric cube like in Diablo2 for gems

Post by Flyrella »

Would be really cool to be able to make larger gems from several smaller. Doesn't have to be 3 to1.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Horadric cube like in Diablo2 for gems

Post by loftar »

Haha, I was thinking the exact same thing the whole time while implementing gems, but for now I'd prefer the process to be irreversible. Will reconsider again in the future after evaluating how gems work in practice.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Flyrella
Posts: 430
Joined: Wed Jul 03, 2013 12:28 am

Re: Horadric cube like in Diablo2 for gems

Post by Flyrella »

loftar wrote:Haha, I was thinking the exact same thing the whole time while implementing gems, but for now I'd prefer the process to be irreversible. Will reconsider again in the future after evaluating how gems work in practice.
they just have similar size gradation pattern and some look just like in Diablo and it feels very nostalgic. Would be nice if it was implemented :)
maybe there should be something like 10 worse gems could be crafted into one better size + it should be hardcaped by the lowest q gem so it doesn't give too much advantage. But still that would make smaller gems be useful and valuble

Return to “Critique & Ideas”