Example: You're mining with your pickaxe and 50 slimes spawn. You take off your pickaxe to switch to a sword/b12 and immediately get placed on a 6 second cooldown.
Why tf is this the case?
Sure, switching from a B12 to a bow could give you an edge in certain situations but switching from tools which cannot be used as weapons and getting a combat cooldown for it just makes no sense.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Remove the combat cooldown from switching out non-weapons
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Vert
- Posts: 284
- Joined: Thu Nov 10, 2011 6:59 am
Re: Remove the combat cooldown from switching out non-weapon
sneaky leech can jump in your weapon slot when you fight in a swamp
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Remove the combat cooldown from switching out non-weapon
Should not happen when using an entry in a hotkey bar.Vert wrote:sneaky leech can jump in your weapon slot when you fight in a swamp
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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proknah
- Posts: 179
- Joined: Sat Jun 18, 2011 4:55 pm
Re: Remove the combat cooldown from switching out non-weapon
This bug is still there.Vert wrote:sneaky leech can jump in your weapon slot when you fight in a swamp