Note: I'm not fully suggesting this be added, as it would indeed take a long time to implement, i just wanted to see the community's views on it.
Basically: What if the inventory tiles were smaller? One tile right now would be split into 2x2 smaller tiles. I mean, seriously, how does four blueberries equal the size of a board, or twice that of a pickaxe?
If it were smaller, sizes could make a little more sense. One blueberry is one tile, a carrot is two, etc. Powders could increase in size by how much is in them. (0.10 is one tile, 0.30 is 2x2 or one current tile, 0.50 or more is 3x3.)
I've always liked this idea, what do you think?
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linkfanpc
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Smaller Inventory Format
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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DDDsDD999
- Posts: 5766
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Re: Smaller Inventory Format
No, fuck inventory tetris. It's right at the point between efficient and annoying, it doesn't need much changing.





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maze
- Posts: 2819
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Re: Smaller Inventory Format
I have a hate for bluebarries and how much inventory room they take up.
When I was a wee noobie I asked for them to be stackable...
something needs to be done
When I was a wee noobie I asked for them to be stackable...
something needs to be done
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game ideas
game ideas
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ven
- Posts: 1120
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Re: Smaller Inventory Format
Fruit basket: handheld, works like bucket, stores large amounts of berries and fruits.
Happiness itself.
Happiness itself.
Venator
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azrid
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Re: Smaller Inventory Format
+1 to this oneven wrote:Fruit basket: handheld, works like bucket, stores large amounts of berries and fruits.
Happiness itself.


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linkfanpc
- Posts: 2415
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Re: Smaller Inventory Format
Yes, baskets and stacking have been discussed enough everyone knows it's wanted, and it's a good idea, but we're talking about the inventory itself, not those.ven wrote:Fruit basket: handheld, works like bucket, stores large amounts of berries and fruits.
Happiness itself.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Smaller Inventory Format
giving items stack values would be a good compromise. 1 inventory slot of bluberries could hold 10 blueberries. 1 inventory slot of board could hold 3 boards.
would be a bitch to intuitively see item qualities though
would be a bitch to intuitively see item qualities though
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The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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MagicManICT
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Re: Smaller Inventory Format
Remember all the issues with farming and stacks of seeds? Flour and the new "fluid inventory" system? Careful what we ask for, because we might end up with mixing q80 berries we just picked with q10 berries we'd rather be rid of.... Though nothing saying a "forage basket" couldn't be held in the hand and be a 12 or so inventory kind of like seed bags were... even just sit in the pack... We had seedbags, after all.ricky wrote:giving items stack values would be a good compromise. 1 inventory slot of bluberries could hold 10 blueberries. 1 inventory slot of board could hold 3 boards.
would be a bitch to intuitively see item qualities though![]()
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