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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
List hearth fire contents on account page
Simple suggestion: make shopping sprees easier on the mind by giving the user a convenient method to prevent accidental obtaining of duplicate items - through making a list of the items (hats, tokens, sketches) that are currently available in the accounts hearth fire available on the account page by adding an 'Items' secion below the characters.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: List hearth fire contents on account page
sadly you cant own duplicates of hats on one account! joRBOOOOOOO FIX THIS!!!!!!!!!!!!!!!!!!!!! but yea +1
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: List hearth fire contents on account page
I can see why this would be useful, but the server structures are not currently set up in a way that makes that straightforward. Store "SKUs", if you will, do not map directly onto in-game items, and only the game server knows how to present in-game items to a user. It would not be easy to export that information to the web-server in a useful manner. Might consider for the future, but it doesn't seem worth dropping everything for implementing it in short order.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: List hearth fire contents on account page
You can make the server render character portraits, so you should be able to make it render an HTML snippet with links to the images and the item descriptions. Doesn't need to be linked to the store with a 'buy again' button, does it?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: List hearth fire contents on account page
In theory, but there's also a question of timing. The game server has a good time where it can, on its own initiative, export avatar descriptions of characters that the website can handle if and when they exist, whereas for this to be useful, it would need to be instantly updated on a successful purchase. As such, it would require a much more tighter integration between the website and game server, which I'm not sure is something that I want. Not to mention it would be in trouble anyway if a purchase is made during game server downtime.Granger wrote:You can make the server render character portraits, so you should be able to make it render an HTML snippet with links to the images and the item descriptions. Doesn't need to be linked to the store with a 'buy again' button, does it?
If I were to fix it, my preferred fix would rather be to have a tighter coupling between store product descriptions and in-game items, so that the game server doesn't have to be involved in the process.
"Object-oriented design is the roman numerals of computing." -- Rob Pike