palisade decay

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GalGof
Posts: 44
Joined: Thu Feb 25, 2010 4:26 pm

palisade decay

Post by GalGof »

don't u think, that palisade is too fast going broke?
every day i have to go around and repair about 10-20 sections of palisade. if one day miss - some sections goes 2nd stage. it seems if i go 3 days off game - i could see palisade absolute broken on some places..
GalGof
Posts: 44
Joined: Thu Feb 25, 2010 4:26 pm

Re: palisade decay

Post by GalGof »

sorry for bad english, i wish i wrote enough correct to understood my text %)
GalGof
Posts: 44
Joined: Thu Feb 25, 2010 4:26 pm

Re: palisade decay

Post by GalGof »

http://clip2net.com/clip/m32256/1269167 ... p-75kb.jpg
it seems great protection. u need battering ram to broke this wall, or u can just wait few days it falls itself..
dcastello79
Posts: 114
Joined: Thu Aug 13, 2009 5:48 pm

Re: palisade decay

Post by dcastello79 »

Yeah, I think that for a somewhat sturdy wall as a palisade, it seems a bit unusual that it should decay so quickly, often quicker than wicker fences...which seems illogical
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Garlicman
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: palisade decay

Post by Garlicman »

Not three days. A week, maybe, but palisade can't fall in three days.
GalGof
Posts: 44
Joined: Thu Feb 25, 2010 4:26 pm

Re: palisade decay

Post by GalGof »

i think sometimes can, if in 2 days some sections goes 2nd stage (proved), when for repair there need 2 blocks of wood, if you are lucky enough it can fall in 3 days =))

it seems, that decay right now is random value - like sometimes server call random procedure to know broken item or not.
it would be better, when item have time, when this random call doesn't apply to it. when item can not be broken by decay..

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