Beaver Lodges - A mountain of corpses

The worst monsters in the Hearthlands warp the fabric of space and time...
GreenFantasy
Posts: 5
Joined: Mon Jun 11, 2012 9:40 am

Beaver Lodges - A mountain of corpses

Post by GreenFantasy »

Due to so many beavers spawning in the new dungeon, after killing them for a while, a considerable pile of corpses starts stacking up. It seems like you can walk over these corpses fine so they don't start blocking you, but it looks like when you exit the dungeon and re-enter later, all those corpses grow themselves a healthy hitbox, making that pile of corpses impenetrable.
Some illustration:
Image
Image
Can't walk through and can't butcher them either. Stuck.
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jorb
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Location: Here, there and everywhere.

Re: Beaver Lodges - A mountain of corpses

Post by jorb »

Thanks. Will fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: Beaver Lodges - A mountain of corpses

Post by Granger »

jorb wrote:Thanks. Will fix.
Please fix it by getting rid of the (endless) amounts, not by making sure they don't grow a hitbox.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Lunarius_Haberdash
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Joined: Tue Jul 05, 2011 5:14 am

Re: Beaver Lodges - A mountain of corpses

Post by Lunarius_Haberdash »

Granger wrote:
jorb wrote:Thanks. Will fix.
Please fix it by getting rid of the (endless) amounts, not by making sure they don't grow a hitbox.
No shit right?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.

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