new wounds for alt spammers

Thoughts on the further development of Haven & Hearth? Feel free to opine!
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

new wounds for alt spammers

Post by ctopolon3 »

woodcut = callus
landscaping = splintered hand
paving\plowing = stretched leg
offline item keeper = malnutrition
& etc (butchering = Seal finger)

all wounds slowing work speed & killing if u have 10 10 10 stats & you are not healing
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Onep
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: new wounds for alt spammers

Post by Onep »

Perhaps I could interest you in a read...
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: new wounds for alt spammers

Post by jorb »

I agree that there could be more wounds incurred from hard labor, but I'm not sure I see it as an explicit anti-alt mechanic.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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