it doesnt make sense that when you dont have your sword on you, your suddenly forget how to punch.
so id like combat schools that are automatically switched to when you're wielding certain things. say one school if you're wielding a sword and shield, one school if you're wielding an axe, one school thats automatically switched to when you dont have any items equipped that match the requirments of your other schools.
maybe this is a unique problem, but i switch between using a metal axe, spear and bow often enough that im always checking to see if the right combat school is selected.
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synaris
- Posts: 1255
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context sensitive combat schools
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Neither do figuratively and literally.
Neither do figuratively and literally.
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TheOriginalFive
- Posts: 215
- Joined: Tue Dec 07, 2010 12:28 pm
Re: context sensitive combat schools
That would be great to see. Sometime I have to fight off wildlife and forget I still have my axe deck on while not holding an axe.
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jorb
- Posts: 18715
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Re: context sensitive combat schools
Myeah, idkabout that. Maybe as a convenience thing, but I have no idea how the controls for that should actually work.
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: context sensitive combat schools
I'd also just like for the first deck change to not cause a CD (provided you didn't use a combat move). Makes it a bit more convenient in case you forgot to swap decks, so you aren't just sitting there being beat on while you watch the cd bar tick down.
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synaris
- Posts: 1255
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Re: context sensitive combat schools
have two slots for each combat school. let us click, drag and drop a weapon type into those slots. say i drag a sword of any kind to a slot, then that combat school activates every time i equip a sword.jorb wrote:Myeah, idkabout that. Maybe as a convenience thing, but I have no idea how the controls for that should actually work.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.