New Combat System - Bore your opponent to death?

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jordancoles
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New Combat System - Bore your opponent to death?

Post by jordancoles »

Here's one fight from my stream after the most recent restart which nerfed openings into the ground

This was one of many incredibly long and drawn out fights

It's really hard to get a person over 50% openings in a 1v1, even if your opponent is completely AFK.
Oak stance allows you to tank the majority of incoming damage from punches with no input required.

What do you guys think of the new combat? Before the most recent restart it was at least possible to kill someone in under 12 minutes but right now it's really drawn out to the point where it's actually boring.
Last edited by jordancoles on Thu Mar 08, 2018 6:40 am, edited 3 times in total.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
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overtyped
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Re: New Combat System - Bore your opponent to death?

Post by overtyped »

jordancoles wrote:Here's one fight from my stream after the most recent restart which nerfed openings into the ground

This was one of many incredibly long and drawn out fights
You can't fool bob dole, he isn't stupid enough to bore himself with one of your terrible video's. Fool me once, shame on you, fool me twice, shame on you
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jordancoles
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Re: New Combat System - Bore your opponent to death?

Post by jordancoles »

overtyped wrote:
jordancoles wrote:Here's one fight from my stream after the most recent restart which nerfed openings into the ground

This was one of many incredibly long and drawn out fights
You can't fool bob dole, he isn't stupid enough to bore himself with one of your terrible video's. Fool me once, shame on you, fool me twice, shame on you
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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
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pheonix
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Re: New Combat System - Bore your opponent to death?

Post by pheonix »

Oh My god that was so damn exciting cant wait for the next 30 minute 1v1 battle
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jordancoles
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Re: New Combat System - Bore your opponent to death?

Post by jordancoles »

pheonix wrote:Oh My god that was so damn exciting cant wait for the next 30 minute 1v1 battle
Before this clip I was talking about how long fights between characters with 10k+ con would take

I think it's pretty safe to say that if you didn't want to fight, you could have more than enough time to escape from anywhere
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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overtyped
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Re: New Combat System - Bore your opponent to death?

Post by overtyped »

jordancoles wrote:
pheonix wrote:Oh My god that was so damn exciting cant wait for the next 30 minute 1v1 battle
Before this clip I was talking about how long fights between characters with 10k+ con would take
well, if you are doing the video, bob dole is sure it would feel 10 times longer.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Aceb
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Re: New Combat System - Bore your opponent to death?

Post by Aceb »

Yeah, I spared with few people that aren't big in stats as myself. 1vs1 is boring. Either need to have expanded move poolset (15?20? instead of 10) or dunno.

Not sure about 1 vs N.



Or I'm not that experienced, but seems pretty similar to spar from your vid.
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