Variable material - bone

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Dakkan
Posts: 666
Joined: Thu Dec 12, 2013 2:58 am

Variable material - bone

Post by Dakkan »

We have variable building materials for stone, wood, metal, cloth, why not bone?

Regular bones - current bone color and texture.
Troll bones - troll bone color and texture.
Mammoth tusks - extremely white.
Antlers - darker than regular with that preserved antler texture.
Small bone (claw, tooth, wishbone) - texture of a tiny assortment of bone.

Edit: Also pave with bone, though I'm sure this has been suggested before.
User avatar
synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: Variable material - bone

Post by synaris »

+1 id like to see a lot more done with bones. like primitive melee weapons. bone clubs +10 damage bone daggers +5 damage ect.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Variable material - bone

Post by jorb »

Yeah, that will probably happen at some point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

Return to “Critique & Ideas”