so i heard that arrows cannot create wounds to damage peoples hard hit points. that is some bullshit.
be it from an arrow, or a sting attack with a sword/spear let puncture wounds be in the game.
-
synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
puncture wound
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
-
AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: puncture wound
I agree, we need puncture wounds. Would be nice to give arrows their own wounds, atleast for future marksmanship play.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: puncture wound
Puncture wounds can be worse than gashes from swords due to the internal organ damage. They both bleed badly, but one bleeds out and can be closed, the other bleeds in and will kill by organ failure.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: puncture wound
add bleeding to the game that needs to be treated with a gauze. characters bleeding slowly lose shp until they get knocked out by bleeding out. would give mm a reason in fights to have, tho i can already see alts on horses with 5k mm shooting across the battlefield at people lol. you cant have anything fun in this game since it just gets abused to shit :\ sadMagicManICT wrote:Puncture wounds can be worse than gashes from swords due to the internal organ damage. They both bleed badly, but one bleeds out and can be closed, the other bleeds in and will kill by organ failure.
see homo sexuality trending,. do not do that.
-
synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: puncture wound
limitations on bleeding from arrows would help curb that. such as the arrow being stuck in place. and you take it out manually and only then does it turn into a bleeding wound.wonder-ass wrote:add bleeding to the game that needs to be treated with a gauze. characters bleeding slowly lose shp until they get knocked out by bleeding out. would give mm a reason in fights to have, tho i can already see alts on horses with 5k mm shooting across the battlefield at people lol. you cant have anything fun in this game since it just gets abused to shit :\ sadMagicManICT wrote:Puncture wounds can be worse than gashes from swords due to the internal organ damage. They both bleed badly, but one bleeds out and can be closed, the other bleeds in and will kill by organ failure.
that being said, im not advocating for bleeding damage right now. i just want the puncture wounds from arrows to be added in.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
-
Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Re: puncture wound
Could make it where when a hearthling is shot by a bow they move slowly until the arrow is removed which they can do instantly which will give their movement back to them however since pulling out an object out of the puncture wound cuatros more damage on the way out it would cause a bleeding effect or even a flat amount of shp
-
wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: puncture wound
no arrow nor bow could penetrate steel plate armor. theyd have to implement some sort of janky rng hit detection for if it hits the plate armor or in between armor, arm pits etc.synaris wrote:limitations on bleeding from arrows would help curb that. such as the arrow being stuck in place. and you take it out manually and only then does it turn into a bleeding wound.wonder-ass wrote:add bleeding to the game that needs to be treated with a gauze. characters bleeding slowly lose shp until they get knocked out by bleeding out. would give mm a reason in fights to have, tho i can already see alts on horses with 5k mm shooting across the battlefield at people lol. you cant have anything fun in this game since it just gets abused to shit :\ sadMagicManICT wrote:Puncture wounds can be worse than gashes from swords due to the internal organ damage. They both bleed badly, but one bleeds out and can be closed, the other bleeds in and will kill by organ failure.
that being said, im not advocating for bleeding damage right now. i just want the puncture wounds from arrows to be added in.
p.s. mario anything related to slowing is a horrible idea in this game lol
see homo sexuality trending,. do not do that.
-
Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Re: puncture wound
Nah, if you can instantly fix the slow for some extra damage then it’s not so bad. And if you were being so slow that someone could hit you with an arrow you really aren’t moving that fast in the first place.wonder-ass wrote: p.s. mario anything related to slowing is a horrible idea in this game lol
-
synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: puncture wound
i call bullshit. https://www.youtube.com/watch?v=KCE40J93m5cwonder-ass wrote:no arrow nor bow could penetrate steel plate armor. theyd have to implement some sort of janky rng hit detection for if it hits the plate armor or in between armor, arm pits etc.
and those werent even as strong as bows get. the 150lb war bows would wreck that carbon steel plate even more.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
-
Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: puncture wound
XDDDDDwonder-ass wrote:no arrow nor bow could penetrate steel plate armor. theyd have to implement some sort of janky rng hit detection for if it hits the plate armor or in between armor, arm pits etc.
Yes, I would like puncture wounds. Would be cool.
