Right now there are some credos with skills/attributes buff. I think there should be something another more unique. Anyway, some day you will get these bonuses, they are not so big.
For example:
Instead +20 MM for hunter credo there could be a chance to oneshot not big animals (would be inbalance to kill trolls/mammonts in one shot).
Tailor instead of sewing bonuses can get ability to craft some unique clothes, probably new gildings/curiosities.
etc.
While it can be hard to change now (and probably unfair for noobs), consider such things in new credos or rework existing in next world.
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DPblH
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Make credos more unique
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Jabnem
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Re: Make credos more unique
+1 We need to make lumberjack credo usefull (And other credos as well)
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vatas
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Re: Make credos more unique
Some sort of critical hit when using bow would be more neat than flat MM buff. Need careful balancing though.
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Amanda44
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Re: Make credos more unique
+1 ... I really like these kinds of bonuses to make credos more interesting and desired.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Aceb
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Re: Make credos more unique
I see it as one of most useful atm, not counting Tailor and smithing related.Jabnem wrote:+1 We need to make lumberjack credo usefull (And other credos as well)
+1 but in a small way.
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synaris
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Re: Make credos more unique
id rather we get tier 2 credos for the same thing. that unlock more unique abilities.
iv already suggested marksman which would negate the quality loss from shooting animals.
iv already suggested marksman which would negate the quality loss from shooting animals.
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Neither do figuratively and literally.
Neither do figuratively and literally.
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ElGato
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Re: Make credos more unique
This seems like a better play to me. Would be a much better thing.synaris wrote:id rather we get tier 2 credos for the same thing. that unlock more unique abilities.
iv already suggested marksman which would negate the quality loss from shooting animals.
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