I dunnow, some kind of big maypole contraption with large meathooks hanging from it, to store one or several animal carcasses for extensive butchering and extraction of bodily fluids for delicacy treats like blood sausage, blood pudding or use in dark pagan rituals to appease picky ancestors or local spirits, or even gods. (But gods tends to prefer having the whole animal sacrificed to them.)
Doubles as a larder rack, for when your cupboards are overflowing with meats and intestines but you don't really want that bear carcass on your doorstep going to waste. What with the hunger/stamina adjustments really putting a spanner in everyone's food industry, (personally, we're swimming in bread because we can't catch the baker on at the same timezone to tell him to stop)
Heck, let's enable it to store player carcasses, and have them displayed on your village square in a gruesome fashion. Or hidden down in a basement for that innocent-little-farming-community-with-dark-terrible-secret look.
Though preferrably, a gibbet might be more suitable, but with the hunger update it'd take months before they finally starved to death...
0200 hour musing complete: Night folks.
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sabinati
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Re: Meathooks & larders
i'm down with this
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ImpalerWrG
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Re: Meathooks & larders
No point to this until decay of food is implemented, but once it is it would be an excellent way to extend fresh meat as either an alternative to or preperation for sausages. IRL an un-butcher carcass will last for something like a week if hung up and kept out of the sun, the games currently has it backwards as cut meat lasts longer then a carcass.
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sabinati
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Re: Meathooks & larders
the point is that unbutchered carcasses wouldn't go poof when the server crashes or reboots
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Lothaudus
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Re: Meathooks & larders
I still want to be able to place dead animal carcasses inside as decorative floor rugs.
Meathook idea sounds like fun.
Runestones are good for this.Cajoes wrote:(personally, we're swimming in bread because we can't catch the baker on at the same timezone to tell him to stop)
Meathook idea sounds like fun.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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sabinati
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Re: Meathooks & larders
me tooLothaudus wrote:I still want to be able to place dead animal carcasses inside as decorative floor rugs.
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Cajoes
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Re: Meathooks & larders
Having just lost a large pile of various animal carcasses (By dang, boars are persistant buggers) to a [edit]reboot[/edit]. I'm inclined to agree.sabinati wrote:the point is that unbutchered carcasses wouldn't go poof when the server crashes or reboots
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Darkren
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Re: Meathooks & larders
Alternately, dry any hide, make parchment out of it, write a message and put somewhere he'll look. Runestones are irritating, after all.Lothaudus wrote:I still want to be able to place dead animal carcasses inside as decorative floor rugs.
Runestones are good for this.Cajoes wrote:(personally, we're swimming in bread because we can't catch the baker on at the same timezone to tell him to stop)
Meathook idea sounds like fun.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil