Tree Sprouting vs Roads

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Tree Sprouting vs Roads

Post by DDDsDD999 »

jorb wrote:Added/Re-added natural tree regrowth. An old mechanic, recently resuggested here. Trees have some chance of naturally sprouting new trees nearby, quite simply.
EVERY ROAD IS BLOCKED BY THESE FUCKING THINGS AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Image
Image
Image
Image
Image
Image
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Tree Sprouting vs Roads

Post by overtyped »

DDDsDD999 wrote:
jorb wrote:Added/Re-added natural tree regrowth. An old mechanic, recently resuggested here. Trees have some chance of naturally sprouting new trees nearby, quite simply.
EVERY ROAD IS BLOCKED BY THESE FUCKING THINGS AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Image
do you mean the trees blocked trails? assuming it is, i dont see how that's much of a problem. Just bash the sprouts.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
Mervin
Posts: 65
Joined: Sun Apr 18, 2010 1:03 pm

Re: Tree Sprouting vs Roads

Post by Mervin »

Guess we actually have to build roads (pave) now.
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Tree Sprouting vs Roads

Post by azrid »

Finally the long awaited road nerf!
Image
Image
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Tree Sprouting vs Roads

Post by overtyped »

azrid wrote:Finally the long awaited road nerf!
All shall return to nature. No more ugly dead bases with just paved tiles everywhere.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
Aceb
Posts: 1831
Joined: Wed Jun 16, 2010 2:34 pm

Re: Tree Sprouting vs Roads

Post by Aceb »

Mervin wrote:Guess we actually have to build roads (pave) now.
And hire people to maintain them from vines
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Tree Sprouting vs Roads

Post by azrid »

You see a new annoying mechanic or new wounds I see a business opportunity.
Image
Image
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Tree Sprouting vs Roads

Post by jordancoles »

DDDsDD999 wrote:
jorb wrote:Added/Re-added natural tree regrowth. An old mechanic, recently resuggested here. Trees have some chance of naturally sprouting new trees nearby, quite simply.
EVERY ROAD IS BLOCKED BY THESE FUCKING THINGS AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Image
+10 REEEEEs

And what's worse is that even if you cut down the small trees they leave behind a full sized stump which is no faster to remove than if the tree had been fully grown
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: Tree Sprouting vs Roads

Post by wonder-ass »

DDDsDD999 wrote:
jorb wrote:Added/Re-added natural tree regrowth. An old mechanic, recently resuggested here. Trees have some chance of naturally sprouting new trees nearby, quite simply.
EVERY ROAD IS BLOCKED BY THESE FUCKING THINGS AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Image
I feel your fuckin rage ive fixed 6 roads already!!!
see homo sexuality trending,. do not do that.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Tree Sprouting vs Roads

Post by jorb »

Taking any and all suggestions for improvements.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

Return to “Critique & Ideas”