based off a recent bug post
when make wagon and knarr stealth and preception plays a factor and has a vaule towards finished wagon
any one with stealth lowwer then the vaule has normal options but anyone higher gets a stow away option (unrelated to capacity so there can be only be one stowaway to limit overloading)
stow away basicly makes them hidden unless someone with high enough perception loads up then stowaway its immediately spotted
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julian12it
- Posts: 787
- Joined: Sat Sep 11, 2010 8:01 pm
- Location: Topaz
Re: stow away
How will it work with the hitbox for those who cannot see them? Will a hitbox still show? It's a weirdish idea and a complicated one too if it's implemented.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: stow away
Fun idea for anyone with a maxed out character that has nothing else left to do than to mess with/up other players.
Shit idea from the perspective of everyone else.
Shit idea from the perspective of everyone else.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020