Bandy message

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Rformula
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Bandy message

Post by Rformula »

when applying to bandy, it should give a accept message to character applied it like teaching any item. And when moving with bandy, if leave any item in bandy screen, it should give a notice message.
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Aceb
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Re: Bandy message

Post by Aceb »

At first I was completely thinking about the same, but overtime, I just get so used to how it works now, that unless there's a toggle in options, I would be annoyed.
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Ardennesss
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Re: Bandy message

Post by Ardennesss »

IIRC Jorb has stated that he was resistant to add any sort of Bandy system in the first place, and he wants there to be an inherent risk to trading face to face.
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vatas
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Re: Bandy message

Post by vatas »

Ardennesss wrote:IIRC Jorb has stated that he was resistant to add any sort of Bandy system in the first place, and he wants there to be an inherent risk to trading face to face.
Current Bandy system is excellent compromise between Haven without one and other MMOs with secure trades.
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Ardennesss
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Re: Bandy message

Post by Ardennesss »

vatas wrote:
Ardennesss wrote:IIRC Jorb has stated that he was resistant to add any sort of Bandy system in the first place, and he wants there to be an inherent risk to trading face to face.
Current Bandy system is excellent compromise between Haven without one and other MMOs with secure trades.
Agreed
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DDDsDD999
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Re: Bandy message

Post by DDDsDD999 »

If the bandy is dropped, the items in the bandy should go to whoever put them in. Shit flying onto the ground because someone accidentally moved is annoying af.
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Ardennesss
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Re: Bandy message

Post by Ardennesss »

DDDsDD999 wrote:If the bandy is dropped, the items in the bandy should go to whoever put them in. Shit flying onto the ground because someone accidentally moved is annoying af.

this tho
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wonder-ass
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Re: Bandy message

Post by wonder-ass »

DDDsDD999 wrote:If the bandy is dropped, the items in the bandy should go to whoever put them in. Shit flying onto the ground because someone accidentally moved is annoying af.
+1
see homo sexuality trending,. do not do that.
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loftar
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Re: Bandy message

Post by loftar »

Rformula wrote:when applying to bandy, it should give a accept message to character applied it like teaching any item.
I was initially intending to do it like that, but in the end I didn't quite see why. Why would an invitation window be more useful or less annoying than the bandy window itself?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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wonder-ass
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Re: Bandy message

Post by wonder-ass »

loftar wrote:
Rformula wrote:when applying to bandy, it should give a accept message to character applied it like teaching any item.
I was initially intending to do it like that, but in the end I didn't quite see why. Why would an invitation window be more useful or less annoying than the bandy window itself?
good point. could you at least make it so that items arent dropped to the ground and rather returned to characters holding them?
see homo sexuality trending,. do not do that.

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