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Lunarius_Haberdash
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Flaxen Thread/Hempen Thread
Just as we have to make yarn, so should we have to make thread from flax and hemp before processing it into cloth.
Last edited by Lunarius_Haberdash on Sun Sep 23, 2018 4:30 pm, edited 1 time in total.
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Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
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vatas
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Re: Flaxen Thread/Hempen Thread
Would make sense, but I'm not fan of adding additional spam-crafting.
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Lunarius_Haberdash
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Re: Flaxen Thread/Hempen Thread
In most games this would be spam-crafting, in this game it could be perceived as an opportunity to further enhance/damage the qualities of the materials. Remember, every stage, every time you touch a product on its way to being a finished product, you damage/improve it's Q.vatas wrote:Would make sense, but I'm not fan of adding additional spam-crafting.
Also, if we didn't change the recipe for cloth, it would increase the requirements for making cloth. (x fiber into y thread into z cloth)
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Flaxen Thread/Hempen Thread
I'm not a big fan of increasing amount of fibers that go into a cloth, but turning spindle/loom from being a factor in the resulting items quality to functioning as a cap could be a good thing.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020