Why no rye?

Thoughts on the further development of Haven & Hearth? Feel free to opine!
drakesaint
Posts: 198
Joined: Thu Nov 18, 2010 9:06 pm

Why no rye?

Post by drakesaint »

search.php?keywords=rye&terms=all&autho ... mit=Search

https://en.wikipedia.org/wiki/Rye

Apply a dark green mask to wheat's texture. Make it give straws. Make its own flour for more FEP variation (sprite just also need a faint greenish mask). Voilá. New grain with very little effort.
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Lunarius_Haberdash
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Re: Why no rye?

Post by Lunarius_Haberdash »

https://www.youtube.com/embed/iHKKq7kMF8w

Want some Rye? Course ya do?
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MagicManICT
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Re: Why no rye?

Post by MagicManICT »

Why? Because it's not just enough to add another food type in game. We were asking for some of the other stuff that has been added for quite some time.

Would be nice then we could have pumpernickel and special "New England vision bread." :lol:

As an FYI, the search engine won't work on words smaller than 4 letters. For something like 'rye' you should use Google. (Rye has come up in the past, but I didn't see a dedicated thread to it.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
drakesaint
Posts: 198
Joined: Thu Nov 18, 2010 9:06 pm

Re: Why no rye?

Post by drakesaint »

MagicManICT wrote:Why? Because it's not just enough to add another food type in game. We were asking for some of the other stuff that has been added for quite some time.

Would be nice then we could have pumpernickel and special "New England vision bread." :lol:

As an FYI, the search engine won't work on words smaller than 4 letters. For something like 'rye' you should use Google. (Rye has come up in the past, but I didn't see a dedicated thread to it.)
I've suggested it mainly because it seemed like very little effort for a good payoff; a third flour type.
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Lunarius_Haberdash
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Re: Why no rye?

Post by Lunarius_Haberdash »

I am one of those that supports variety for varieties sake, and have absolutely no issue with several crops serving the same purpose. When we get seasons added it could very well be that barley, wheat, rye, and (oats?) would all prefer different seasons to grow optimally in. This would serve the multi-tiered purpose of slowing quality growth speeds, providing a variety of resources, and a little bit of historical interest to the game.

We could also see Caraway added with Rye, since it was a common plant used to season rye bread and other foods.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
SZklana
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Location: Wrocław

Re: Why no rye?

Post by SZklana »

Lunarius_Haberdash wrote:...(oats?) ...
Pass me some oats brother!
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shubla
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Re: Why no rye?

Post by shubla »

I have suggested it many times, but devs dont care!
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