Title.
Opinions? Since the addition of the visitor flag, I see more than a few bases are just leaving gates open.
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MagicManICT
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One-way gates no longer needed
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ctopolon4
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Ardennesss
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Re: One-way gates no longer needed
I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
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shubla
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Re: One-way gates no longer needed
he of course means that gates should open in some other direction than front!Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?

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MagicManICT
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Re: One-way gates no longer needed
Yeah, go back to the old method (ie legacy). The one-way thing was a security request a long time ago before the visitor flag was added. It was a nice addition so people finding or stealing keys couldn't just waltz in and steal or destroy everything. I don't think one-way gates are needed anymore. However, I also don't manage a large village or some place like Community Fair, so I thought getting opinions on it might be a good thing for the devs to read.Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
I should note that, honestly, I just carry a copy of a master on me and keep one secured away in case I ever need to change locks in a hurry. I'd rather not carry the master key, due to being able to copy it, but the slave keys are too much of a pain. You have to go to an airlock system of 2 or 3 gates to ensure you can come and go without others being able to unlock your gates (or just key alts). Granted, airlocks aren't difficult to build, just an annoyance.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ardennesss
- Posts: 1171
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Re: One-way gates no longer needed
I'm really not a fan of the idea, but I can't really articulate off the top of my head what issues this would cause. My gut feeling is just that one way gates do more good than harm.MagicManICT wrote:Yeah, go back to the old method (ie legacy). The one-way thing was a security request a long time ago before the visitor flag was added. It was a nice addition so people finding or stealing keys couldn't just waltz in and steal or destroy everything. I don't think one-way gates are needed anymore. However, I also don't manage a large village or some place like Community Fair, so I thought getting opinions on it might be a good thing for the devs to read.Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
I should note that, honestly, I just carry a copy of a master on me and keep one secured away in case I ever need to change locks in a hurry. I'd rather not carry the master key, due to being able to copy it, but the slave keys are too much of a pain. You have to go to an airlock system of 2 or 3 gates to ensure you can come and go without others being able to unlock your gates (or just key alts). Granted, airlocks aren't difficult to build, just an annoyance.
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DDDsDD999
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Re: One-way gates no longer needed
Should just have a key that can open gates from both sides, but can't change the lock. No reason to change this system.





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Ardennesss
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Re: One-way gates no longer needed
A fair compromise I suppose, mostly my concern is slave keys being dangerous to carry once again. We go back to the dark ages where a villager getting KO'd and looted meant changing every lock and handing out new keys.DDDsDD999 wrote:Should just have a key that can open gates from both sides, but can't change the lock. No reason to change this system.
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ctopolon4
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Re: One-way gates no longer needed
imho system are OK, until we have visitor debuf we can not take keys atall
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Enot
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Re: One-way gates no longer needed
There was a concern some time ago, that given gates open an abuser can drive fleeing animal (e.g. bear) toward the inner yard for some damage. Also some claim that it's possible to get rid of visitors' debuff while inside. So I'd keep mine closed.