Straight forward.
Make barrels a storage unit for Meat.
Barrels were often used for long term storage of processed meats, and it makes sense to have them that way.
(say 100 units per barrel, and each barrel can only hold one type at a time(Optional)).
Also a barrel rack building. 2x2, holds 8 barrels (when loaded their content icon shows up on the lid). Or just allow barrels to be stacked vertically on top of each other up to 3-4 high. whichever would be easier to implement.
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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: Storing Meat in Barrels/Barrel Rack
+1, but really I feel like i've read these ideas numerous times.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Storing Meat in Barrels/Barrel Rack
A few of us have had this discussion about how such a thing could be done with the devs. I believe it's posted here on the forums if anyone wants to dig it up.
It's possible, but not something the devs are willing to dig into any time soon, if ever.
It's possible, but not something the devs are willing to dig into any time soon, if ever.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Storing Meat in Barrels/Barrel Rack
My guesstimate is that we'll see something like this only after object-controlled-objects are implemented.
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)