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Dondy
- Posts: 505
- Joined: Fri Jun 05, 2009 12:20 am
Allow us to rotate runestones
I want to build a cromlech. If the stones can be placed at different angles we could build some nice stone circles.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Allow us to rotate runestones
You mean rotating them around the x and y axes? You can already rotate them arbitrarily around the z axis.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Dondy
- Posts: 505
- Joined: Fri Jun 05, 2009 12:20 am
Re: Allow us to rotate runestones
Oh! How? I can only get them into four positions.
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Allow us to rotate runestones
Ctrl+mousewheel I think.
Too old to rock-n-roll, too young to die.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Allow us to rotate runestones
Shift+Mousewheel.
Shift+Ctrl+Mousewheel for finer adjustments.
Shift+Ctrl+Mousewheel for finer adjustments.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Dondy
- Posts: 505
- Joined: Fri Jun 05, 2009 12:20 am
Re: Allow us to rotate runestones
You guys are so good! You are way ahead of me. 
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Allow us to rotate runestones
Basic user interaction tutorial when? Most interactions are fairly stabilized, yet completely unintuitive, like the right click item over head for placement preview in this thread.
I think a set of official man pages somewhere in the client could be helpful. The wiki as it is doesn't really solve that problem.
I think a set of official man pages somewhere in the client could be helpful. The wiki as it is doesn't really solve that problem.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Allow us to rotate runestones
Tempted to agree. What would be more intuitive? UI design is not my (or our) strong suite. I can play DF, or old DOS games, and eventually just become normalized to any objectively terrible UI.Glorthan wrote:completely unintuitive, like the right click item over head for placement preview in this thread.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Uriel
- Posts: 780
- Joined: Fri May 28, 2010 5:00 pm
Re: Allow us to rotate runestones
For old players won't matter, we are used to it. For newbies... well, read wiki, like a lot 