Knarr foraging

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Damon_Cooper
Posts: 200
Joined: Sun Sep 25, 2016 10:37 am

Knarr foraging

Post by Damon_Cooper »

consider blocking trees/boulders from spawn in 4 tilesaway from water zone or make so ppl can collect water forage from near knarr (1 tile around hitbox) zone. less pain in the ass = more fun
Enjoyment's alternative account
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Knarr foraging

Post by Granger »

I find the idea of being able to use a Knarr to forage... debateble, to put it mildly.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Damon_Cooper
Posts: 200
Joined: Sun Sep 25, 2016 10:37 am

Re: Knarr foraging

Post by Damon_Cooper »

that's not the idea - it's already in. but have a painful realization.
Enjoyment's alternative account
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Knarr foraging

Post by jorb »

More realistic to remove foraging from Knarrs?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Knarr foraging

Post by Burinn »

jorb wrote:More realistic to remove foraging from Knarrs?
This.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Ysh
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Knarr foraging

Post by Ysh »

Maybe we can have clockwork drone to go and fetch forage from knarr within drone radius.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Yorla
Posts: 166
Joined: Tue Apr 19, 2016 12:37 am

Re: Knarr foraging

Post by Yorla »

Wait, didn't he mean things like gray clay, mussels and such things near a cost line, which sometimes aren't pickable from a knarr?
And here I should apologize for my spelling... But I won't! Deal with it :P
User avatar
Aceb
Posts: 1831
Joined: Wed Jun 16, 2010 2:34 pm

Re: Knarr foraging

Post by Aceb »

jorb wrote:More realistic to remove foraging from Knarrs?
Then instead of knarr not fitting to pick up something, we would get to put knarr in position it doesn't block us from foraging. Almost same thing, only making it more painful to quit knarr each time to collect tons of mussels and gray clay.
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
Yorla
Posts: 166
Joined: Tue Apr 19, 2016 12:37 am

Re: Knarr foraging

Post by Yorla »

I'd be disappointed if they removed the ability to pick mussels with knarr's glorious cargo. :? Why should you bring this topic up, damn you... :D
And here I should apologize for my spelling... But I won't! Deal with it :P

Return to “Critique & Ideas”