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Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Test before published
I have no doubt you guys, jorb and loftar, think about how things might be abused before you publish them, however, an entire server or even a select amount of “no-lifer” Haven players would be able to find the exploits of anything you release. Why not release all your updates relating to non-map altering a week in advance of planned world reset. Of course you might have to reward the players with something like a cape or a month of subscription for finding a bug/exploit. After the week sit down with your sample and discuss with them in real time. Twitch could work. The things they would be looking for wouldn’t even be bugs exactly but things that can be exploited and weren’t intended.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Test before published
The running server is the test server. Alpha is eternal.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Re: Test before published
Yes, but if the exploit or problem only is found after 3-5 months of playing because people get settled and actually start planning to siege powerful enemies then you’ll have people demanding a world reset instantly. What is the downside to releasing the food changes and siege mechanics this world before you reset?jorb wrote:The running server is the test server. Alpha is eternal.
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SaltyCrate
- Posts: 160
- Joined: Fri Nov 04, 2016 6:34 pm
Re: Test before published
There will be such people regardless. It is very easy to imagine something to complain about.Mario_Demorez wrote:Yes, but if the exploit or problem only is found after 3-5 months of playing because people get settled and actually start planning to siege powerful enemies then you’ll have people demanding a world reset instantly.
I imagine these changes will not be fully ready until few days before reset. And at this point it is unlikely they would be tested in any helpful manner anyway.Mario_Demorez wrote:What is the downside to releasing the food changes and siege mechanics this world before you reset?
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Test before published
But please, fix fuel bug and tanning liquid in cauldron bug (unless that one is intended)jorb wrote:The running server is the test server. Alpha is eternal.
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Test before published
There are actual downsides. One of big HnH appeals is the way you have to discover things. Each world we have to learn and find out what was changed (like coal and ants in the beginning of W10 for example). Presenting it beforehand will make it public knowledge and will kill that part.Mario_Demorez wrote:What is the downside to releasing the food changes and siege mechanics this world before you reset?
Too old to rock-n-roll, too young to die.
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lol123456
- Posts: 53
- Joined: Thu Mar 17, 2011 1:27 pm
Re: Test before published
They already had a team of testers who concealed the bugs and exploited them as soon as the update came to norma server, if recruit a test team it must be 100% non-team-playing people and hermites.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Test before published
That would leave only me, I guess.lol123456 wrote:if recruit a test team it must be 100% non-team-playing people and hermites.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Test before published
You can not forget about your good buddy Ysh. Me and you against this world of exploiter!Granger wrote:That would leave only me, I guess.lol123456 wrote:if recruit a test team it must be 100% non-team-playing people and hermites.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Test before published
The problem is (and was sort of highlighted in above posts) that instead of reporting the bugs, people who discover them would just sit on them until it becomes worth using them couple months in when people start having valuable loot. In essence, you would give people who abuse bugs a head start in finding them.
You could try and alleviate this by promising hefty rewards (like year's worth of subscription time or more) from discovering bugs to make sure they are reported. There's still risk that someone rather gambles on nobody else finding the bug and wreathing havoc with it.
You could try and alleviate this by promising hefty rewards (like year's worth of subscription time or more) from discovering bugs to make sure they are reported. There's still risk that someone rather gambles on nobody else finding the bug and wreathing havoc with it.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
