Can traveling under 50 tiles be free? It would be sad to have that enjoyment taken away
Maybe a credo that lets u do this? traveler credo or mountaineer credo? Nomads and travellers are different afterall.
Waiting for Granger. He would say that you should decay in 3 seconds after using such crossroads.overtyped wrote:I used to make travel roads everywhere for short distances in my base. Like one in the cave to get to the metal, one that goes from my base to the cave, etc. Most were only less than 50 tiles.
Can traveling under 50 tiles be free? It would be sad to have that enjoyment taken away
Maybe a credo that lets u do this? traveler credo or mountaineer credo? Nomads and travellers are different afterall.
how about a useful reply on the topic rather than attacking someone that hasn't even replied yet? Consider it a warning.DPblH wrote:Waiting for Granger. He would say that you should decay in 3 seconds after using such crossroads.
Sounds reasonable. I'd say even as far as a couple hundred tiles. I'm not sure how this collision stuff will work, or how much TW players will take for taking short distances, though, so maybe it won't be a huge issue? IIRC, travel cost scaled exponentially with distance, so it cost little to travel a few minimaps or within your base, but you needed a lot of CHA to get across the map. (or was it AGI? I forget what travel amount was based on now, but it doesn't matter)overtyped wrote:Can traveling under 50 tiles be free?
Put a 30s or minute cooldown after each jump so it's not preferable? (Saying this makes me feel like I'm playing a spaceship game. Dammit!)jorb wrote:So that you'll have to build a line of short jumps to facilitate free long jumps?
Nah.
Just imagine how many jumps you will need to jump 1 SG by 50 tiles for each jump?jorb wrote:So that you'll have to build a line of short jumps to facilitate free long jumps?
Nah.
I agree, jorb's reply was a little gung-ho. Nobody is going to take the time to make their multi-grid jumps hundred+ part jumps.Fostik wrote:Just imagine how many jumps you will need to jump 1 SG by 50 tiles for each jump?jorb wrote:So that you'll have to build a line of short jumps to facilitate free long jumps?
Nah.

You should think about it. It would be nice to be atleast able to travel from your village to a nearby swamp for free, or from the top of your village to the bottom of your village without wasting travel weariness. If the distance for it being "Free" wasn't too big then I don't think too much abuse would occur.jorb wrote:So that you'll have to build a line of short jumps to facilitate free long jumps?
Nah.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..