Please add some way of checking the properties of soil if you're going to do this, same with checking crop growth speedjorb wrote:[*] The growth speed of trees is now randomized over the map, meaning that different trees will grow with varying speeds in varying locations.
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Kirche
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tree and crop growth speed
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Fierce_Deity
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Re: tree and crop growth speed
That sort of defeats the point of the change my dude. I think the angle the devs are going for is less certainty in what is the best tree to spam the hell out of.
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Kirche
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Re: tree and crop growth speed
it's a shitty change then, I approve of different areas being better for different trees and crops, I do not approve of completely arbitrary obtuse bullshit, if you think this will do anything to stop people spamming the best tree, you are wrong, it just makes the game a fucking tedious headache, we will still arrive at that point, but instead of it being a mechanic that the player can interact with in a fun way, it's just monotonous bullshit for the sake of monotonous bullshit.Fierce_Deity wrote:That sort of defeats the point of the change my dude. I think the angle the devs are going for is less certainty in what is the best tree to spam the hell out of.
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Thedrah
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Re: tree and crop growth speed
i like it, aslong as the variance isn't greater than a day or a few hours for trees and crops, may encourage more trade. hope it doesn't affect cave fauna though but i would expect garden pot stuff isn't affected
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uudon
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Re: tree and crop growth speed
Planting trees is not hard. Just plant a variety until you find the one that grows the fastest.Kirche wrote:completely arbitrary obtuse bullshit,
:^)
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Kirche
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Re: tree and crop growth speed
yeah let me just do that for the trees i want to grow at a decent speed at 100 different spots until i find a good location to build my village, that's a great mechanicuudon wrote:Planting trees is not hard. Just plant a variety until you find the one that grows the fastest.Kirche wrote:completely arbitrary obtuse bullshit,
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jorb
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Re: tree and crop growth speed
Considering. May, may not.
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shubla
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Re: tree and crop growth speed
Good idea, to inspect soil it could then tell you "this soil seems to be of good quality for x trees" or some such

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Avu
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Re: tree and crop growth speed
Whatever solution just implement some determinism.
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Granger
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Re: tree and crop growth speed
It is already deterministic.Avu wrote:Whatever solution just implement some determinism.
Basically you ask to setup the game to a state that was removed for other things (eg. inspecting animals prior death) so you can locate nodes easier, I suspect you guys only want a shortcut so you can minmax faster by being able to probe an area with a fresh spawn.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020