Currently it takes way too long time that there is really no sense in spitroasting, at least by actively turning the spit roast stick.
The progress bar should be considerably faster when you are turning it with a character.
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shubla
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Make spitroasting faster

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linkfanpc
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Re: Make spitroasting faster
Sure.shubla wrote:Currently it takes way too long time that there is really no sense in spitroasting, at least by actively turning the spit roast stick.
The progress bar should be considerably faster when you are turning it with a character.
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Vassteel
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Re: Make spitroasting faster
-1 if anything spitroast times should be longer depending on the size of meat being cooked. spitroasting takes a very long time irl
in the 1800 we had a specific breed of dog for this called a turnspit
in the 1800 we had a specific breed of dog for this called a turnspit
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shubla
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Re: Make spitroasting faster
Who cares? Some crops for example take year to grow RL, wouldnt be nice if this was the case in hnh, trees take many more years.Vassteel wrote:-1 if anything spitroast times should be longer depending on the size of meat being cooked. spitroasting takes a very long time irl
in the 1800 we had a specific breed of dog for this called a turnspit
This game is not a reality simulator.
Spitroasting is just a shitty mechanic that servers no real purpose, because it takes many, many times longer than just roasting the meat and that is a long time, compared to what advantage you will get from spit-roasting instead of just roasting.
Many people, including me, tried spitroasting once, realized that it sucks, and then never tried it again.
I can find baits, then go fishing and wait for multiple fish to catch, and roast them, in the same time that it takes me to spitroast 1 fish, which will give me ONE extra piece of fish?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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MagicManICT
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Re: Make spitroasting faster
Make 6 fireplaces, put spits on them, load meat, leave for 30 minutes or an hour or whatever it takes and do something else.
Make one spitroast, start cooking, read news for 5 minutes.
Come back, meats done! Enjoy!
I'm fine with the times. It's like baking anything: just pay attention to the timers so you don't burn it... or burn it if you want ashes.
Make one spitroast, start cooking, read news for 5 minutes.
Come back, meats done! Enjoy!
I'm fine with the times. It's like baking anything: just pay attention to the timers so you don't burn it... or burn it if you want ashes.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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tetradigem
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Re: Make spitroasting faster
the game is clearly meant to be played with dozens of alts doing all your cooking, mining, logging, etc with your main just murdering people and crafting. youre also meant to be botting with all of them so that youre not actually playing the game and artificially increasing the server load and lag.shubla wrote:Who cares? Some crops for example take year to grow RL, wouldnt be nice if this was the case in hnh, trees take many more years.Vassteel wrote:-1 if anything spitroast times should be longer depending on the size of meat being cooked. spitroasting takes a very long time irl
in the 1800 we had a specific breed of dog for this called a turnspit
This game is not a reality simulator.
Spitroasting is just a shitty mechanic that servers no real purpose, because it takes many, many times longer than just roasting the meat and that is a long time, compared to what advantage you will get from spit-roasting instead of just roasting.
Many people, including me, tried spitroasting once, realized that it sucks, and then never tried it again.
I can find baits, then go fishing and wait for multiple fish to catch, and roast them, in the same time that it takes me to spitroast 1 fish, which will give me ONE extra piece of fish?
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shubla
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Re: Make spitroasting faster
Yeah but turning the spitroast would be much more fun, if it made it significantly faster.MagicManICT wrote:Make 6 fireplaces, put spits on them, load meat, leave for 30 minutes or an hour or whatever it takes and do something else.
Make one spitroast, start cooking, read news for 5 minutes.
Come back, meats done! Enjoy!
I'm fine with the times. It's like baking anything: just pay attention to the timers so you don't burn it... or burn it if you want ashes.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Ozzy123
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Re: Make spitroasting faster
It is depending on the size thoVassteel wrote:-1 if anything spitroast times should be longer depending on the size of meat being cooked
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MagicManICT
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Re: Make spitroasting faster
it might be more fun if there was a mini-game with it. Otherwise it's the same thing no matter the timer. The question is if I barely have time to do my business or if I can take a leisurely stroll through the woods.shubla wrote:Yeah but turning the spitroast would be much more fun, if it made it significantly faster.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
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Re: Make spitroasting faster
I would like to actively process food more than set up 10 fireplaces and semi afk it personally as well.
Could we compromise maybe and make it so smaller things spitroast faster? It's painful to spitroast a bream and take as long as a fox.
Could we compromise maybe and make it so smaller things spitroast faster? It's painful to spitroast a bream and take as long as a fox.
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The Art of Herding
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Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system