Pick the way a tree falls once your done cutting it...
fall>
east, north, west, south...
Im geting annoyed of my tree's landing in my fence's..houses...rivers...post...ANYWHERE
then i cant pick it up or turn it into anything...FML
my idea is done ^>^
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
[idea] tree falling
Last edited by maze on Sat Apr 03, 2010 8:45 am, edited 1 time in total.
Administrator of CoS
game ideas
game ideas
-
Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: [idea]
Re-name the title of this thread or die.
In the mean-time, feel the fury of my capslock key:
OH I KNOW, I'LL CREATE A TOPIC CALLED "[IDEA]" IN THE CRITIQUE & IDEAS FORUM LULZLULZLULZULUZLUZLULZULZULUZLZ
In the mean-time, feel the fury of my capslock key:
OH I KNOW, I'LL CREATE A TOPIC CALLED "[IDEA]" IN THE CRITIQUE & IDEAS FORUM LULZLULZLULZULUZLUZLULZULZULUZLZ
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: [idea] tree falling
Troll GTFO my tread before i get my spear!
4am does not work with me very well =.=
Im going to bed
4am does not work with me very well =.=
Im going to bed
Administrator of CoS
game ideas
game ideas
-
Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: [idea] tree falling
Now that's better. 
I think it should based on the direction you cut the tree from. If you're South of the tree, it falls North, East of the tree it falls West etc...
Also logs that fall into objects need to rot or something. We have a few logs in cliffs and houses.
I think it should based on the direction you cut the tree from. If you're South of the tree, it falls North, East of the tree it falls West etc...
Also logs that fall into objects need to rot or something. We have a few logs in cliffs and houses.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
-
giftiger_wunsch
- Posts: 167
- Joined: Tue Mar 02, 2010 2:01 am
Re: [idea] tree falling
I agree, was thinking that as I read the OP's post. Not sure about rotting though, I have a nice logstore on my property. Though I do also have a log inside my palisade (though literally a single pixel is visible so you can't find it unless you really try hard)Lothaudus wrote:Now that's better.
I think it should based on the direction you cut the tree from. If you're South of the tree, it falls North, East of the tree it falls West etc...
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: [idea] tree falling
rotting log's work with me sorta...i rather how ever go with
dont move them for a week they turn red
dont move them for 2 weeks they rot away.
move them anytime at all they will reset there rot timer.
also for all the people who cant get to one side of the tree (and the tree only choise is to fall in the water) i rather be able to pick...
dont move them for a week they turn red
dont move them for 2 weeks they rot away.
move them anytime at all they will reset there rot timer.
also for all the people who cant get to one side of the tree (and the tree only choise is to fall in the water) i rather be able to pick...
Administrator of CoS
game ideas
game ideas
-
Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: [idea] tree falling
Is there actually a tree you can't get to the other side of? Even those against water I think you can usually get to in the shallows.maze wrote:also for all the people who cant get to one side of the tree (and the tree only choise is to fall in the water) i rather be able to pick...
Still, the smart thing would be if the tree did some kind of collision detection and if an object was in the way of its fall, it fell some other way.
... or fell on the object in question and destroyed it. Bring a whole new danger to cutting down that tree near your house.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: [idea] tree falling
if i had my computers screenshot working i'd post it. yes in the shallows but the 3 is 3 logs long 2 of what hit the water...the tree began 1/2 of the way into the shallow water =.=
and ya i like your idea
and ya i like your idea
Administrator of CoS
game ideas
game ideas
-
giftiger_wunsch
- Posts: 167
- Joined: Tue Mar 02, 2010 2:01 am
Re: [idea] tree falling
I've seen plenty of these on the river. I usually cut them into boards and then buckets as I pass by boat, and drop the buckets into the water. Which means you can get the logs in the deep water using a boat. The boards you cut won't be lost into the water, only the stuff you drop yourself.maze wrote:if i had my computers screenshot working i'd post it. yes in the shallows but the 3 is 3 logs long 2 of what hit the water...the tree began 1/2 of the way into the shallow water =.=
and ya i like your idea