Red opening and animals

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shubla
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Red opening and animals

Post by shubla »

I tried to hunt boar - Red opening.
I tried to hunt badger - Red opening.

There should be red opening defense by default in the deck.
Or then these animals should not have red offensive move.

I also have 1 cleave, 2 chops, but no IP move. How long are you supposed to grind for combat movements to get even the basic ones? Like red defense and IP move?

Edit: I also got kick now, which requires IP, which I can not get...
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CloudJhi
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Re: Red opening and animals

Post by CloudJhi »

You're not hunting enough.
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Saxony4
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Re: Red opening and animals

Post by Saxony4 »

You're supposed to fight weaker things first like ants and bats to learn new moves not boars and badgers you dummy, of course you're not going to have defense moves to protect against tougher animals by default.

PS can you stop making so many retarded threads
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Vassteel
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Re: Red opening and animals

Post by Vassteel »

he tried to skip progression.
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Nek
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Re: Red opening and animals

Post by Nek »

shubla ... has a point on 1 thing, and it's not even the red opening shit (although to be perfectly honest i wouldn't mind seeing a shitty default red defense but it's definitely not needed). take aim not being a default move is straight up fucking horse shit. 90% of moves are locked behind needing ip and you can go a ridiculously long time not getting take aim, which is an absolutely integral move.

i've already got it now, so it'll never be an issue for me again this world, but it took an absurd amount of hunting before it unlocked and i remember hating it in previous worlds too. it will be forever etched onto a parchment for any other chars/villagers that want to use it but regardless it should be a default move, it has no fucking business not being one.
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Sevenless
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Re: Red opening and animals

Post by Sevenless »

Something that makes mid tier animals kinda dangerous, oh no how dare they.

Grind bats/foxes for flex.
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Re: Red opening and animals

Post by vatas »

Is it possible to grind moves from ants by letting a single hive spawn new ones endlessly?
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abt79
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Re: Red opening and animals

Post by abt79 »

vatas wrote:Is it possible to grind moves from ants by letting a single hive spawn new ones endlessly?
Technically yes but fighting one specific animal over and over will start to give diminishing returns
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Burinn
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Re: Red opening and animals

Post by Burinn »

Pretty sure ants or foxes give yield ground. It's not hard to get.
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wonder-ass
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Re: Red opening and animals

Post by wonder-ass »

Sevenless wrote:Something that makes mid tier animals kinda dangerous, oh no how dare they.

Grind bats/foxes for flex.
they are already dangerous regardless of red. there should be a shitty red lowering move also take aim should be in the base set.
(killed at least 1000 different animals before i got take aim)
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