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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
wheelbarrows, carts, speed, no logic
Dragging a cart with 6 full wheelbarrows is faster than pushing 1 empty wheelbarrow.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: wheelbarrows, carts, speed, no logic
You are doing it wrong. You are supposed to carry the wheelbarrow above your head, obviously. As it is doesn't drain stamina that way and is faster after a certain STR.shubla wrote:pushing 1 empty wheelbarrow.
(Sort of +1, just adding more to the inconsistency picture)
Too old to rock-n-roll, too young to die.
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: wheelbarrows, carts, speed, no logic
who pushes a wheelbarrow anyway? you even lift bro?
jorb wrote:Stop shitposting.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: wheelbarrows, carts, speed, no logic
Dragging a cart full of 6 dead corpses is faster than carrying one dead body.shubla wrote:Dragging a cart with 6 full wheelbarrows is faster than pushing 1 empty wheelbarrow.
Stop. It.
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not_a_cat
- Posts: 158
- Joined: Fri Nov 25, 2016 3:41 pm
Re: wheelbarrows, carts, speed, no logic
Using cart provides better weight distribution. Also big wheels! It is pretty logical
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: wheelbarrows, carts, speed, no logic
Wheelbarrows could be faster than carts is one solution.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: wheelbarrows, carts, speed, no logic
When I was working construction, I could push a loaded wheelbarrow faster than I could push my old Volkswagen Beetle, which was about the weight of six loaded wheelbarrows... and I should know: I push-started that thing more times than I can count or like to admit. One was across sand, loose gravel, and dirt, the other was down a paved street, too.
This doesn't take into account game convenience. I'm one that I'd rather have convenience on this rather than realism. If anything drop the stamina drain from pushing a wheelbarrow if pulling a loaded cart isn't going to cause it, or they both get it and drain should be based on whether they're loaded or not.
This doesn't take into account game convenience. I'm one that I'd rather have convenience on this rather than realism. If anything drop the stamina drain from pushing a wheelbarrow if pulling a loaded cart isn't going to cause it, or they both get it and drain should be based on whether they're loaded or not.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: wheelbarrows, carts, speed, no logic
but.... everyone runs faster with a knife in their hand in the real life
yeah they could make the pushing speed higher enough to make sense, and every other things about speed that are wrong
yeah they could make the pushing speed higher enough to make sense, and every other things about speed that are wrong
so does the wheelbarrow, and the wheelbarrow is significantly smaller, and it doesn't have 6 wheelbarrows inside of itnot_a_cat wrote:Using cart provides better weight distribution. Also big wheels! It is pretty logical
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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: wheelbarrows, carts, speed, no logic
Dragging fresh dead hearthling is easier than its skeleton.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: wheelbarrows, carts, speed, no logic
Because fresh dead is not falling apart yet.DPblH wrote:Dragging fresh dead hearthling is easier than its skeleton.
Too old to rock-n-roll, too young to die.
