Combat isn't even worth it sometimes if i can pick up a Something Broken and then get 2 more from nowhere.
It just makes me not want to hunt which i know i'll have to do anyways.
It just kinda hurts the solo life style :/
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Thatguyintheback100
- Posts: 104
- Joined: Sat Sep 20, 2014 6:10 pm
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make certain injuries less severe
It hurts the altless lifestyle for sure. That's what I've taken to doing during my massive downtimes. You can quest up a combat character, build roads on a slave alt, etc
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Make certain injuries less severe
don't run straight into a mammoth with 10 ua
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Thatguyintheback100
- Posts: 104
- Joined: Sat Sep 20, 2014 6:10 pm
Re: Make certain injuries less severe
I got 3 broken bones from slinger hunting boars and 20 UA fighting bats. The most extreme thing i've killed is an adderMadNomad wrote:don't run straight into a mammoth with 10 ua
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Make certain injuries less severe
too badThatguyintheback100 wrote:I got 3 broken bones from slinger hunting boars and 20 UA fighting bats. The most extreme thing i've killed is an adderMadNomad wrote:don't run straight into a mammoth with 10 ua
why don't you use basic tactics like leaving the cave every hit or using a good sized and shaped cliff to hunt boars? (do that, next time you shouldn't have such problems, hope that helps)
and with 20 ua you could easily tank a single bat and kill him while taking some damage lol, clearly it wasn't just one bat(if it was then I have bad news) - if you do still have this problem then I think I can help you with this very good tutorial https://www.havenandhearth.com/forum/vi ... 42&t=52368
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Make certain injuries less severe
I really don't get how people are getting injuries like this. If you fight well and be careful, even without cheesing, you won't get any wounds more severe than punch-sores. If you're not sure you can win, always leave an escape route - whether that's a boat, water you can swim across, or a cave/house/burrow you can escape into, and you should be able to escape when things go wrong before you get any serious wounds.
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MadNomad
- Posts: 2158
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Re: Make certain injuries less severe
with q10 axe, 20 ua and 10 agi against a boar he shold end up with nicks&nacks for like 5-10 points (at the best) if he used some cliff (properly of course)
except burrows, some animals might destroy them, unless something changed since I have seen thatVDZ wrote:If you're not sure you can win, always leave an escape route - whether that's a boat, water you can swim across, or a cave/house/burrow.
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Sevenless
- Posts: 7704
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- Location: Canada
Re: Make certain injuries less severe
Noobs exist, mistakes get made.VDZ wrote:I really don't get how people are getting injuries like this. If you fight well and be careful, even without cheesing, you won't get any wounds more severe than punch-sores. If you're not sure you can win, always leave an escape route - whether that's a boat, water you can swim across, or a cave/house/burrow you can escape into, and you should be able to escape when things go wrong before you get any serious wounds.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Thatguyintheback100
- Posts: 104
- Joined: Sat Sep 20, 2014 6:10 pm
Re: Make certain injuries less severe
It's not that i'm making mistakes like everyone is making it out to be. I'll come out of a battle with just some health missing and i'll check my wounds and see i now have an extra something broken or i have a wretched gore. It's surprising since at any point i'm never losing /that/ much health in a single encounterSevenless wrote:Noobs exist, mistakes get made.VDZ wrote:I really don't get how people are getting injuries like this. If you fight well and be careful, even without cheesing, you won't get any wounds more severe than punch-sores. If you're not sure you can win, always leave an escape route - whether that's a boat, water you can swim across, or a cave/house/burrow you can escape into, and you should be able to escape when things go wrong before you get any serious wounds.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Make certain injuries less severe
Sounds like your issue is wound stacking.Thatguyintheback100 wrote:It's not that i'm making mistakes like everyone is making it out to be. I'll come out of a battle with just some health missing and i'll check my wounds and see i now have an extra something broken or i have a wretched gore. It's surprising since at any point i'm never losing /that/ much health in a single encounterSevenless wrote:Noobs exist, mistakes get made.VDZ wrote:I really don't get how people are getting injuries like this. If you fight well and be careful, even without cheesing, you won't get any wounds more severe than punch-sores. If you're not sure you can win, always leave an escape route - whether that's a boat, water you can swim across, or a cave/house/burrow you can escape into, and you should be able to escape when things go wrong before you get any serious wounds.
If you go into a fight with certain wounds, they can be upgraded by a second wound being applied. Example being Nicks and Nacks upgrading into Scrapes and Cuts. You get the really bad wounds either by a huge hit, or by letting smaller stacks of less severe wounds get upgraded.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system