Simpel make a new gate / new lock for the gates or a new key where you do not need the master key to walk through it from both ways.
Maybe a "Sub-Master Key" where it works like a master key except you can not change the locks, for example.
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SlicingTheMoon
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New key for gates, less than master key, more than slave key
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shubla
- Posts: 13041
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Re: New key for gates, less than master key, more than slave
Good idea. Key to open gate from both sides but not able to change the lock would be nice addition indeed!

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Ysh
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Re: New key for gates, less than master key, more than slave
So we will have three tier of key:
- Master key - Change locks, open door from either side.
- House slave key - Open door from either side.
- Field slave key - Open door from inside only.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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budzilla
- Posts: 184
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- Location: Canada
Re: New key for gates, less than master key, more than slave
There should be three variations
-Slave Key: Does exactly as it does currently, only works to open gates from the inside.
-Master Key: Again, same functionality as before. Can be used to change locks.
-Key: Works like you would expect any regular key to work. Can be used from both the inside and outside, but cannot be used to change locks.
-Slave Key: Does exactly as it does currently, only works to open gates from the inside.
-Master Key: Again, same functionality as before. Can be used to change locks.
-Key: Works like you would expect any regular key to work. Can be used from both the inside and outside, but cannot be used to change locks.
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Aceb
- Posts: 1831
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Re: New key for gates, less than master key, more than slave
You can always use glass key if You're lazy to do two gates leading into opposite direction.
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Vassteel
- Posts: 718
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Re: New key for gates, less than master key, more than slave
-1 for bi directional slave key its to risky just HF back in if you need to open a gate
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Sevenless
- Posts: 7704
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Re: New key for gates, less than master key, more than slave
This will be a great addition for raiders, they'll love this feature.
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Riou1231
- Posts: 710
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Re: New key for gates, less than master key, more than slave
Meanwhile, smarter players would still be using slave keys and a poor noob who didn't know any better would use this new key. Don't think something like this is really needed.
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MadNomad
- Posts: 2158
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Re: New key for gates, less than master key, more than slave
according to the wiki "Glass keys can only be used to open gates from inside"Aceb wrote:You can always use glass key if You're lazy to do two gates leading into opposite direction.
and it would take a lot longer to make enough of these anyway
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2d0x
- Posts: 782
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Re: New key for gates, less than master key, more than slave
Just place two gates in a row that open in different directions and use the slave key.SlicingTheMoon wrote:Simpel make a new gate / new lock for the gates or a new key where you do not need the master key to walk through it from both ways.
Maybe a "Sub-Master Key" where it works like a master key except you can not change the locks, for example.
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